MISSOURI RIVER BOTTOMS V11
Description:
I have put in interstate highway so some of the fields has been change. It has 2 container cranes, they are storages. I have added some traffic to map. I have added new roads, but I have used some of the old roads too. I wanted to get this out there before FS 19 comes out.
I have fix the logisticCenter to show all storages now. I have remove the little field behind the turkeyMast and I moved the turkeymeat and liver even with mast and down size the interactive trigger so you can put placeables in front and behind the turkeys. I have replace the barges with tugboat and barges look more like what on the Missouri and Mississippi rivers.
I have left the name FS17MissouriRiverBottomsV9 so you won't have to start new game. I have tested loading of this version and loaded without errors.
I have change the red buildings to white.
I have added tobacco and hemp, now it has hemp paper and cigarettes to map. I have added storages for liquids along train line, water, molasses, liquidFertilizer, fuel
sunFlowerOil, digestate, and liquidManure now can be haul in tankers by trains. After you fill train tankers you can stop train where needed and unload
in transport tankers to haul to where needed.
I have added the spline trains so signals works better when using
locoDrive mod. I have change the triggers at the river ports. River port 1 you load in barge and sendoff with train lever and riverPort 2 you now
load and you have to send train off to get the crops to sell. I have add log sell trigger to riverPort 2. I have mention before I have added to
factories, hemp paper and the other cigarettes so you can haul you tobacco to. You can sell at stores, and bars. I have fix the football and soccer
fields sell triggers so you dump easier. I have removed millet and red cabbage from crop from map, now you will need to get the red cabbage from greenhouse to
take to coleslaw factory.
Credits:
LoneWolfRD, BDBSSB, reneb, joker35, Blacky, Nils23, RC-Devil-BlackSheep, Fendtfan1, Vanquish081, SanAndreas