2014 V12 Cabriolet 1.1
1220
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Guest
10 months ago
2/5,
5
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IF THE CAR IS NO GO! https://www.beamng.com/resources/vehicle-global-strength-weight-size-and-other-values-edit-works-for-mods.14868/ USE THIS
READ THE TUTORIAL IF YOU ARE IDIOT!
How to use it?
Select any vanilla or mod vehicle (note that it won't support every mod but should work on most of the popular ones). Go to the Parts Selector (Ctrl+W) and open the License Plate Design slot. Why this one? I have chosen it because it's universal, all vanilla cars and most mods have it, and it has the same Jbeam slot name in all of them, as opposed to the Additional Modifications slot which is named differently for each vehicle. In this slot you have to select "AgentY Car Values Scale Mod":
Note that if you have chosen a mod that doesn't have this slot, this mod won't support it! Once you've done it, go to the Tuning menu. Under the Chassis category, there are now some new sliders you can mess around with:
I'm gonna describe which one does what now:
MORE IS JUST GO THE THE OFFICIAL BEAMNG WEBSITE I SENT! I LAZY, I LAZY LOVER! LOL! XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
READ THE TUTORIAL IF YOU ARE IDIOT!
How to use it?
Select any vanilla or mod vehicle (note that it won't support every mod but should work on most of the popular ones). Go to the Parts Selector (Ctrl+W) and open the License Plate Design slot. Why this one? I have chosen it because it's universal, all vanilla cars and most mods have it, and it has the same Jbeam slot name in all of them, as opposed to the Additional Modifications slot which is named differently for each vehicle. In this slot you have to select "AgentY Car Values Scale Mod":

Note that if you have chosen a mod that doesn't have this slot, this mod won't support it! Once you've done it, go to the Tuning menu. Under the Chassis category, there are now some new sliders you can mess around with:

I'm gonna describe which one does what now:
- Overall, each value can be multiplied with 2 sliders. One has an upwards scale, usually from 1 to 100 and it's used to increase this value, the other has a downwards scale usually from 0.01 to 1 and it's used to decrease it. You can use them both and they will multiply, for example setting 25 and 0.1 will result with 2.5.
- Breaking Resistance Scale: Increasing this value makes the car more resistant against breaking into pieces, decreasing does the opposite. You can make the car weaker or stronger!
- Damping Scale: Don't mess with this one unless you mess something up and the car starts exploding. Then either increasing or decreasing this value could potentially fix it but it's not guaranteed. I added it only for this purpose.
- Deformation Resistance Scale: It's similar to Breaking Resistance Scale, but instead of breaking into pieces it's about deformation. Maxing out both this and Breaking Resistance Scale achieves a similar effect to the Indestructible Cars Mod, while by making it smaller you can create a rusty beater that breaks by just driving!
- Friction Scale: Increases or decreases the friction of the whole car, including the wheels. You can make burnout machines out of race cars or drag beasts with extreme grip out of drift cars!
- Size Scale: This makes the car bigger. Be careful with that as it's EXTREMELY unstable, you may have to decrease damping and stiffness to minimum before attempting anything! You can make your car up to 10 times bigger or 10 times smaller, but a lot of the times it will explode or break in other ways, making it completely unusable. It's just for messing around, not for actually driving a huge car. Editing resistance and weight accordingly may help but not too much.
- Stiffness Scale: It's just how stiff the car is, be careful because if it's too stiff at relatively low weight it will explode! You can make a jelly car if you mess with this and other values!
- Weight Scale: Simply makes the car heavier or lighter, that's all. Don't make it too light as it will have the same effect as making it stiffer (aka another explosion). You can make it really heavy but then it won't drive. It may also collapse under its own weight and create a black hole that destroys the universe (aka instability).
MORE IS JUST GO THE THE OFFICIAL BEAMNG WEBSITE I SENT! I LAZY, I LAZY LOVER! LOL! XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Files
About Mod
Latest Version | 1.1 |
Game | BeamNG.drive |
Category | Cars |
Game Version | 0.25.x |
Downloads | 1220 |
Created | 10 months ago |
This makes no sense. Why is it labeled as a 2014 v12 cabriolet? And is a different mod?
................
Hmmm kinda sus I won't download it because no in game photo and next time use in game photos so that would convince us thank you
bro just f#ck you