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This modification will implement a mud splatter when driving on a "MUD" ground model. The textures are laid on the vehicle using a raycast, this significantly reduces lag compared to alternative methods.
The mud is displayed on the suspension parts, inner fender wells, and on the vehicles body panels. You can view progress updates in my discord. When finished this modification will be 100% free of charge. I do run paid beta testing to get constructive feedback so make the best modification possible for the free release.
I posted here to get you ideas for what I can do with this modification so please let me know what you all would like to see in this modification.
The mud is displayed on the suspension parts, inner fender wells, and on the vehicles body panels. You can view progress updates in my discord. When finished this modification will be 100% free of charge. I do run paid beta testing to get constructive feedback so make the best modification possible for the free release.
I posted here to get you ideas for what I can do with this modification so please let me know what you all would like to see in this modification.
External Download Links:
About Mod
| Latest Version | 0.1.0 |
| Game | BeamNG.drive |
| Category | Cars |
| Game Version | 0.38.x |
| Downloads | 22 |
| Forum Thread | Visit forum thread |
| Created | 1 hour ago |
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