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Changelog
K Series swap:
- K20A2 – 200hp
- K20A Type R (JDM) – 217hp
- K20A3 – 160hp budget swap
- K24A2 – 200hp / 166 lb-ft
- K24/K20 Frankenstein long block for all-motor builds
Engine building (D and K):
- Camshaft slot: Stage 1 / Stage 2 / Drag cams. Big cams lope at idle like a real cammed Honda
- E85 race tune ECUs
- 4-2-1 street and 4-1 race headers
D series engines:
- D15B2 (92hp base Wagovan motor) and D16Z6 VTEC (125hp mini-me) added
- D16A6 retuned to actual factory numbers (105hp / 98 lb-ft)
Fixed:
- Engine not restarting after a stall
- Front suspension geometry: alignment and bump steer fixed
- Solid engine mounts shaking the engine bay apart with turbo + transmission
- Missing front structure nodes for radiator and turbo piping
- Rally coilover bump stops fixed
K Series swap:
- K20A2 – 200hp
- K20A Type R (JDM) – 217hp
- K20A3 – 160hp budget swap
- K24A2 – 200hp / 166 lb-ft
- K24/K20 Frankenstein long block for all-motor builds
Engine building (D and K):
- Camshaft slot: Stage 1 / Stage 2 / Drag cams. Big cams lope at idle like a real cammed Honda
- E85 race tune ECUs
- 4-2-1 street and 4-1 race headers
D series engines:
- D15B2 (92hp base Wagovan motor) and D16Z6 VTEC (125hp mini-me) added
- D16A6 retuned to actual factory numbers (105hp / 98 lb-ft)
Fixed:
- Engine not restarting after a stall
- Front suspension geometry: alignment and bump steer fixed
- Solid engine mounts shaking the engine bay apart with turbo + transmission
- Missing front structure nodes for radiator and turbo piping
- Rally coilover bump stops fixed
External Download Links:
About Mod
| Latest Version | 2 |
| Game | BeamNG.drive |
| Category | Cars |
| Game Version | 0.38.x |
| Downloads | 143 |
| Created | 2 days ago |
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