Engine Impact Fires 1.1
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Description
This mod brings back the ability for vehicle engines to catch on fire from various factors such as impacts that involve a lot of friction and oil states depending on if you keep driving with an oil leak. It can also trigger if a crash caused a rise in temperature that progressed because the engine reached oil starvation.
Features
- Engine Damage state gating: The engine can no longer progress to a fire stage while upside down during oil leaks unless the engine has first been damaged.
- Fire Negation: If the engine reaches a smoke point, fire progression can be negated by turning off the engine (detects Accessories Only or Ignition Off states).
- Dynamic Fire Logic: Fire probability is random and based on the vehicle's collision structure, the vehicle's make, and the year of the vehicle.
- Friction-Based Triggering: Friction values are based on engine node points; impacts that drag the node along a surface are more likely to cause a fire.
- Utility App Integration: Additional messages in the Utility Apps messenger trigger at the engine's smoke point and flash point values.
- Vehicle Compatibility: The mod utilizes existing vehicle values for smoke points (e.g., 650°C) and flash points (e.g., 700°C-800°C).
Mod Showcase:
Credits
Cpt.Razor
This mod brings back the ability for vehicle engines to catch on fire from various factors such as impacts that involve a lot of friction and oil states depending on if you keep driving with an oil leak. It can also trigger if a crash caused a rise in temperature that progressed because the engine reached oil starvation.
Features
- Engine Damage state gating: The engine can no longer progress to a fire stage while upside down during oil leaks unless the engine has first been damaged.
- Fire Negation: If the engine reaches a smoke point, fire progression can be negated by turning off the engine (detects Accessories Only or Ignition Off states).
- Dynamic Fire Logic: Fire probability is random and based on the vehicle's collision structure, the vehicle's make, and the year of the vehicle.
- Friction-Based Triggering: Friction values are based on engine node points; impacts that drag the node along a surface are more likely to cause a fire.
- Utility App Integration: Additional messages in the Utility Apps messenger trigger at the engine's smoke point and flash point values.
- Vehicle Compatibility: The mod utilizes existing vehicle values for smoke points (e.g., 650°C) and flash points (e.g., 700°C-800°C).
Mod Showcase:
Credits
Cpt.Razor
Videos
Direct Download Links
About Mod
| Latest Version | 1.1 |
| Game | BeamNG.drive |
| Category | Other |
| Game Version | 0.39.x |
| Downloads | 200 |
| Created | 15 hours ago |
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