Bieszczady - Ustrzyki Górne 0.8
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Changelog
Added:
- ~ 40 km of off-road roads (dirt, gravel, mud)
- two events: aiRace and rallyloop
- more vegetation
- minor terrain changes
Description
Bieszczady — Ustrzyki Górne | 0.8 Beta
By TommyLeeDzons
Explore a 4 × 4 km map inspired by Poland’s Bieszczady Mountains, around Ustrzyki Górne. Real terrain and mapped stretches of roads 896/897 are combined with fictional mountain loops, one small village and wooded hills. This is a driving-oriented interpretation, not an exact recreation.
Features
- AI traffic support
- Three starting points: Ustrzyki Górne — Parking, Vantage Point, and Main Road — Northern Edge
- Night lighting, reflective road furniture and white road markings
- Script that visually breaks road bollards into 3 parts
- Two events: aiRace and rallyloop
- Off-road roads
Known issues
- Rivers and streams need further visual polish
- Nighttime light flicker can occur with AI traffic/police
- Some scenery needs refinement
- Sudden braking on bridges is not recommended
- RallyLoop needs polished and more accurate pilot calls
Possible future improvements
- Better rivers and streams
- Moving Vantage Point to the highest point or somewhere with a better view
- More accurate scenery: additional/improved buildings, guardrails along exposed road edges, and more environmental details
- Physical road holes and repair patches
Installation Instructions
Place the ZIP in your BeamNG user-folder mods directory.
Credits
TommyLeeDzons: project direction, map design, review and testing.
ChatGPT / OpenAI, DeepSeek: AI-assisted implementation and custom asset generation.
Terrain: GUGiK NMT PL-EVRF2007-NH, via MapNG by Nikki Luzader.
Geographic data: © OpenStreetMap contributors, ODbL 1.0.
Stock assets: BeamNG GmbH.
Added:
- ~ 40 km of off-road roads (dirt, gravel, mud)
- two events: aiRace and rallyloop
- more vegetation
- minor terrain changes
Description
Bieszczady — Ustrzyki Górne | 0.8 Beta
By TommyLeeDzons
Explore a 4 × 4 km map inspired by Poland’s Bieszczady Mountains, around Ustrzyki Górne. Real terrain and mapped stretches of roads 896/897 are combined with fictional mountain loops, one small village and wooded hills. This is a driving-oriented interpretation, not an exact recreation.
Features
- AI traffic support
- Three starting points: Ustrzyki Górne — Parking, Vantage Point, and Main Road — Northern Edge
- Night lighting, reflective road furniture and white road markings
- Script that visually breaks road bollards into 3 parts
- Two events: aiRace and rallyloop
- Off-road roads
Known issues
- Rivers and streams need further visual polish
- Nighttime light flicker can occur with AI traffic/police
- Some scenery needs refinement
- Sudden braking on bridges is not recommended
- RallyLoop needs polished and more accurate pilot calls
Possible future improvements
- Better rivers and streams
- Moving Vantage Point to the highest point or somewhere with a better view
- More accurate scenery: additional/improved buildings, guardrails along exposed road edges, and more environmental details
- Physical road holes and repair patches
Installation Instructions
Place the ZIP in your BeamNG user-folder mods directory.
Credits
TommyLeeDzons: project direction, map design, review and testing.
ChatGPT / OpenAI, DeepSeek: AI-assisted implementation and custom asset generation.
Terrain: GUGiK NMT PL-EVRF2007-NH, via MapNG by Nikki Luzader.
Geographic data: © OpenStreetMap contributors, ODbL 1.0.
Stock assets: BeamNG GmbH.
Direct Download Links
About Mod
| Latest Version | 0.8 |
| Game | BeamNG.drive |
| Category | Maps |
| Game Version | 0.40.x |
| Downloads | 203 |
| Created | 1 day ago |
looks like roblox
jako neřikam že je to špatny ale zatim to vyzera jak z robloxu