Grit – Dynamic Dirt, Scratches & Cracks for every vehicle 0.6.0

609
downloads
2.24 MB
files size
2
comments
0
videos
1
updates
avatar
4 days ago
3
likes
1
dislikes
4/5, 3 votes

Updates

latest Version 0.6.0 · 0.6.0 – scratch variants, sensitivity, police liveries, bug report · BeamNG.drive 0.40.x 1 hour ago
  • Scratches now come in three shapes per depth and are randomly turned, so long scrapes look less repetitive.
  • New scratch sensitivity slider in the Grit app (0.5–2).
  • Liveries with fixed colors, for example police skins, now get dirt and scratches.
  • New console command grit_main.report(): writes grit_report.txt to your user folder. Please attach it to bug reports.
  • Fixed: Clear all left the most recent decal visible.

Direct Download Links

About Mod

Latest Version 0.6.0
Game BeamNG.drive
Category Other
Game Version 0.40.x
Tags Gameplay
Downloads 609
Created 4 days ago
Last Updated 1 hour ago

Download Latest Version

Version: 0.6.0
Updated: 1 hour ago
Total Size: 2.24 MB
grit_v0.6.0_modland.zip direct download · 2.24 MB · added 1 hour ago

2 Comments

SuzukiVitara (Guest)
3 days ago

The concept is good, but the mod is extremely rough around the edges—especially when it comes to modded vehicles. I tested it on three different cars from various creators: on one, the entire vehicle was covered in a layer of dust after just 10 seconds of driving on a dirt road; on another, only the doors got dirty while the rest of the body remained clean; and on the third, there was no dirt at all. I also tested this across different paint finishes, such as standard gloss and polished metallic. I checked for scratches, too: on one car, they appeared—though they were applied incorrectly, affecting the roof even though I had sc****d the side against a wall—while on the other two, there were no scratches whatsoever. So, if you decide to download this mod, be aware that it might not work as expected on modded vehicles. BUT! Keep in mind that I tested version 0.5.0 on game version 0.40.5, using cars from versions 0.39–0.40, so things could certainly change. I hope the author continues to develop the mod.

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Psydo author
3 days ago

@SuzukiVitara Thank you very much for that detailed comment, the current version is more like a proof of concept because of the way the mod applies the layers on top of the vehicle, the next steps are to improve the mod to make it more stable and optimised

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