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Description
Turn any vehicle in the game into a jumper. Tap the key for a quick hop, or hold it to charge a bigger launch and release to fly.
Features
- Adjustable jumping: Jump height is set in metres and is consistent across all vehicles. Launch sharpness, charge time, tap window, and the full-charge multiplier are all adjustable.
- Jump Modes: Includes an optional second mode that fires the jump instantly and continues pushing as long as the key is held.
- Air Jumps: Up to five air jumps with their own size scale, refilled upon touchdown.
- Dodging and Air Control: Steering and throttle inputs at take-off allow the car to be thrown sideways, forward, or back. Features tilt follow and airborne pitch/roll/yaw control with adjustable spin damping.
- Landing Systems: Soft landing and Damage Guard to prevent body panel loss, and Auto-flatten to ensure the car lands wheels-first.
- Presets and Records: Three one-click presets (Arcade, Realistic, and Insane). Tracks personal bests for highest jump, longest jump, longest hang time, and jumps landed.
- Visuals and Audio: Optional take-off dust, synthesized jump and landing sounds, and a camera punch effect.
- Interface: A UI app displays the jump gauge, charge level, remaining air jumps, cooldown, live height, vertical speed, and hang time.
- Compatibility: Works on every car, truck, bus, and trailer in the game (stock or modded) without requiring jbeam edits or vehicle-specific data.
Controls
- Right Shift to jump
- Alt+K to switch the mod on and off
(Both are rebindable in Options > Controls > Vehicle)
Installation Instructions
Standard, or via AVA Mod Manager.
Turn any vehicle in the game into a jumper. Tap the key for a quick hop, or hold it to charge a bigger launch and release to fly.
Features
- Adjustable jumping: Jump height is set in metres and is consistent across all vehicles. Launch sharpness, charge time, tap window, and the full-charge multiplier are all adjustable.
- Jump Modes: Includes an optional second mode that fires the jump instantly and continues pushing as long as the key is held.
- Air Jumps: Up to five air jumps with their own size scale, refilled upon touchdown.
- Dodging and Air Control: Steering and throttle inputs at take-off allow the car to be thrown sideways, forward, or back. Features tilt follow and airborne pitch/roll/yaw control with adjustable spin damping.
- Landing Systems: Soft landing and Damage Guard to prevent body panel loss, and Auto-flatten to ensure the car lands wheels-first.
- Presets and Records: Three one-click presets (Arcade, Realistic, and Insane). Tracks personal bests for highest jump, longest jump, longest hang time, and jumps landed.
- Visuals and Audio: Optional take-off dust, synthesized jump and landing sounds, and a camera punch effect.
- Interface: A UI app displays the jump gauge, charge level, remaining air jumps, cooldown, live height, vertical speed, and hang time.
- Compatibility: Works on every car, truck, bus, and trailer in the game (stock or modded) without requiring jbeam edits or vehicle-specific data.
Controls
- Right Shift to jump
- Alt+K to switch the mod on and off
(Both are rebindable in Options > Controls > Vehicle)
Installation Instructions
Standard, or via AVA Mod Manager.
External Download Links:
About Mod
| Latest Version | 1 |
| Game | BeamNG.drive |
| Category | Other |
| Game Version | 0.39.x |
| Downloads | 1 |
| Created | 1 hour ago |
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