Midnight Club: Los Angeles HUD v1.01
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votes
Description
Adaptation of the racing HUD from Midnight Club: Los Angeles. Vectorized, so it should be renderable at any resolution.
Features
- Vectorized graphics for any resolution
- Trip computer bottom display
- Forced induction gauge (replacing slipstream turbo)
Known issues:
- The tachometer does not read beyond 10,000 rpm.
- No feedback from the display when being chased by police.
- No power-up rings.
Credits
- Benjamin Posch - Ooh Bahn font
- Rockstar San Diego - Original HUD design
Adaptation of the racing HUD from Midnight Club: Los Angeles. Vectorized, so it should be renderable at any resolution.
Features
- Vectorized graphics for any resolution
- Trip computer bottom display
- Forced induction gauge (replacing slipstream turbo)
Known issues:
- The tachometer does not read beyond 10,000 rpm.
- No feedback from the display when being chased by police.
- No power-up rings.
Credits
- Benjamin Posch - Ooh Bahn font
- Rockstar San Diego - Original HUD design
External Download Links:
- Modsfire.com - mclahud.zip [115.8 KB]
About Mod
| Latest Version | v1.01 |
| Game | BeamNG.drive |
| Category | Other |
| Game Version | 0.40.x |
| Tags | UI |
| Downloads | 95 |
| Forum Thread | Visit forum thread |
| Created | 1 day ago |
Been looking for a speedo for weeks ty, does the blue bar decrease with use of Nitro*?
@Antonkrd1 I absolotely love how the damage meter works just like in MCLS, but i dont think i have seen the turbo meter move.. could be on my end though great mod overall cant complain ty
@Zereskiii instead of nitro, the turbine boost level is displayed there.