Manual Hydraulic Control 1.1.0
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1.1.0
1 week ago
- Manual Hydraulic Control allows you to raise and lower the hydraulic lifts manually, just like in real life, and to hold them at any height.
- This is useful, for example, when a shed entrance is too low: the implement can be lowered slightly so that you can drive through.
- The mod also enables a more active style of play: for example, a plow can be fully lowered and will then plow.
- The base-game "V" key for raising and lowering remains available, so both control styles can be combined.
- Stepless, manual height adjustment of the hydraulics via keypress (hold to move, release to stop). Control always applies to the hydraulics selected with the "G" key (front or rear).
- The working state (e.g. for plowing or cultivating) is set automatically as soon as the implement touches the ground, and released again when it is lifted.
- The original automatic raise/lower function remains fully usable.
- Controls are only active while the engine is running.
- While lifting manually, the engine speed is raised slightly because the hydraulics need power, just like on a real tractor.
- Additionally, the automatic lift when attaching an implement is disabled, so the implement stays at its current height. This function can be toggled on or off via a key at any time. The setting applies from the next attaching operation onwards.
- Default controls (customizable in the menu):
- Numpad 8 = Raise
- Numpad 2 = Lower
- Numpad 5 = Toggle automatic lift on attach on/off
- This is useful, for example, when a shed entrance is too low: the implement can be lowered slightly so that you can drive through.
- The mod also enables a more active style of play: for example, a plow can be fully lowered and will then plow.
- The base-game "V" key for raising and lowering remains available, so both control styles can be combined.
- Stepless, manual height adjustment of the hydraulics via keypress (hold to move, release to stop). Control always applies to the hydraulics selected with the "G" key (front or rear).
- The working state (e.g. for plowing or cultivating) is set automatically as soon as the implement touches the ground, and released again when it is lifted.
- The original automatic raise/lower function remains fully usable.
- Controls are only active while the engine is running.
- While lifting manually, the engine speed is raised slightly because the hydraulics need power, just like on a real tractor.
- Additionally, the automatic lift when attaching an implement is disabled, so the implement stays at its current height. This function can be toggled on or off via a key at any time. The setting applies from the next attaching operation onwards.
- Default controls (customizable in the menu):
- Numpad 8 = Raise
- Numpad 2 = Lower
- Numpad 5 = Toggle automatic lift on attach on/off
Description:
CManual Hydraulic Control allows the player to manually raise and lower the hydraulic lifts—just like in real life—and hold them at any desired height.
This is particularly useful when dealing with low shed entrances, as it allows you to lower the implement slightly to clear the opening.
The mod also enables a more active style of operation; for instance, you can fully lower a plow to engage it in the soil.
The base-game "V" key function for raising and lowering remains available, allowing for a hybrid control style.
- Stepless height adjustment: Manual control at the push of a button (hold down = move, release = stop).
- Selection via the “G” button: The currently selected hydraulic system (front or rear) is always controlled.
- Automatic end positions: The system automatically sets the operating status at the end positions (e.g., for plowing or cultivating).
- Full compatibility: The original automatic lift/lower system remains fully functional.
- Realistic operation: The control system is active only when the engine is running.
Additionally, the automatic hydraulic lift function is disabled when attaching an implement. This function can be toggled on or off via a button;
however, the current setting remains active until all attached implements have been detached and reattached (meaning, for example, if you manually lift a rear-mounted cultivator after attaching it,
then reactivate automatic lifting and attach a front weight, that weight must also be lifted manually; the automatic lift function only engages again once all implements have been detached and reattached).
My recommendation is to change this setting only when no implements are attached to the tractor.
Default controls (customizable in the menu):
- Numpad 8 = Raise
- Numpad 2 = Lower
- Numpad 5 = Toggle automatic lift on attach on/off
Credits:
KöllaKind
CManual Hydraulic Control allows the player to manually raise and lower the hydraulic lifts—just like in real life—and hold them at any desired height.
This is particularly useful when dealing with low shed entrances, as it allows you to lower the implement slightly to clear the opening.
The mod also enables a more active style of operation; for instance, you can fully lower a plow to engage it in the soil.
The base-game "V" key function for raising and lowering remains available, allowing for a hybrid control style.
- Stepless height adjustment: Manual control at the push of a button (hold down = move, release = stop).
- Selection via the “G” button: The currently selected hydraulic system (front or rear) is always controlled.
- Automatic end positions: The system automatically sets the operating status at the end positions (e.g., for plowing or cultivating).
- Full compatibility: The original automatic lift/lower system remains fully functional.
- Realistic operation: The control system is active only when the engine is running.
Additionally, the automatic hydraulic lift function is disabled when attaching an implement. This function can be toggled on or off via a button;
however, the current setting remains active until all attached implements have been detached and reattached (meaning, for example, if you manually lift a rear-mounted cultivator after attaching it,
then reactivate automatic lifting and attach a front weight, that weight must also be lifted manually; the automatic lift function only engages again once all implements have been detached and reattached).
My recommendation is to change this setting only when no implements are attached to the tractor.
Default controls (customizable in the menu):
- Numpad 8 = Raise
- Numpad 2 = Lower
- Numpad 5 = Toggle automatic lift on attach on/off
Credits:
KöllaKind
Direct Download Links
Version: 1.1.0Updated: 1 week ago
Total Size: 93.04 KB FS25_ManualHydraulicControl_modland.zip direct download · 93.04 KB · added 1 week ago
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