The anticipation among Farming Simulator fans is palpable as GIANTS Software lifts the veil on the much-anticipated Farming Simulator 25. At FarmCon 24, Stefan Maurus, a veteran gameplay programmer and lead integrator at GIANTS, delved into the exciting new modding features that FS25 promises to bring, showcasing a significant evolution in vehicle modding and customization.
What’s New in FS25 Modding?
Enhanced Material System
The material system in FS25 has been overhauled to provide more flexibility and depth compared to its predecessors, FS19 and FS22. The new multi-material setup allows multiple materials to be assigned to a single object, addressing performance concerns by optimizing how shader parameters and textures are handled. This means modders can now assign detailed textures more efficiently and create more realistic-looking vehicles.
A standout feature is the introduction of the clear coat, adding an extra glossy layer to vehicle paint, which can be adjusted for different materials. The game also now incorporates scanned colors using a high-end color scanner, ensuring a more accurate representation of real-world vehicle colors.
Merged Shadows
Vehicle lighting sees a revolutionary change with the implementation of merged shadows. This system allows multiple light sources to share a single shadow calculation, significantly enhancing performance without sacrificing visual quality. This means that players can enjoy realistic shadows for working lights and other large light sources without overwhelming their system’s resources.
Dynamic Wheel Configurations
Gone are the days of cumbersome XML files stuffed with tire configurations for every manufacturer and setup. FS25 introduces dynamic wheel configurations, where only tire sizes need to be specified, and the game automatically selects the correct tires from its database. This streamlines the modding process and ensures consistency across different brands and configurations.
Improved Dashboard and Static Light Systems
The new shared dashboard feature allows dashboard setups to be standardized and shared across multiple vehicles. This means less redundancy and ensures that changes or updates can be easily propagated. Moreover, the static light system in FS25 has been optimized to reduce draw calls and improve performance, using a UV layout for light functions and adding emissive maps for more realistic lighting effects.
Lower Link Width Adjustments
The introduction of adjustable lower link widths addresses a long-standing issue, allowing more accurate attachment of tools by setting the appropriate category (1, 2, 3). This ensures better functionality and realism in how implements interact with tractors.
Configuration Overhaul
FS25 brings easier material and animation configurations. The clear and organized approach allows modders to link configurations like the Black Beauty's color directly via XML, significantly reducing setup time. Configuration examples include customizable textures and animations, such as crane components in trucks.
I3D References and Collision Mask Improvements
The integration of I3D references has been refined. Visual elements that do not impact functionality, such as fire extinguishers, can now be flagged for runtime loading, enhancing performance. The collision mask system has seen significant improvements, enabling more precise physical interactions and simplifying the setup process for tools and attachments.
Modding Tools and Support
Shader Support in Maya and Blender
Maya now fully supports the new vehicle shader, providing a preview identical to in-game visuals. While the Blender integration is still being fine-tuned, the full support for the material system is in the pipeline, promising similar functionality as in Maya.
New Modding Resources
The Blender Modding Book, focusing on vehicle integration, will be published in October 2023, offering in-depth tutorials and step-by-step instructions for adding new equipment to the game. Additionally, Jan-Hendrik's updated modding tutorials, included in the Collector's Edition, cover complex vehicles like combine harvesters and the new material setup, catering to Blender users.
Conclusion
The modding enhancements in FS25 represent a significant leap forward, offering unmatched flexibility, improved performance, and refined tools for the modding community. Whether you're a seasoned modder or just starting, the features presented by Stefan Maurus ensure that Farming Simulator 25 isn't just about better graphics or gameplay but also about empowering its dedicated community to create and innovate more efficiently than ever before.
Stay tuned as we bring you more updates and insights into FS25's launch and the exciting mods the community will undoubtedly produce. Welcome to a new era of Farming Simulator modding!
For more details and ongoing updates, keep an eye on ModLand, your go-to source for the latest in gaming mods and news.
i think it sounds better than its going to be, look at the engine it self, the visuals it produces, its outdated compared to the current powerful gaming engines
The specifics about the enhanced material system are really exciting, especially the multi-material setup and the clear coat for vehicles. It feels like it’s going to take vehicle customization to a whole new level. Also, the idea of merged shadows is intriguing; I’m curious to see how it will improve gameplay visuals without compromising performance. I’ve been playing since FS19, and these improvements sound like pretty big upgrades.
Wow, this sounds like a massive leap forward for modding in the Farming Simulator series! The multi-material setup and improved shadow handling are game-changers. As someone who loves tweaking vehicle mods, the new dynamic wheel configurations and shared dashboards will save so much time and reduce the chance of errors. I can’t wait to see what the new material system looks like in Blender, and that Blender Modding Book release couldn't come soon enough. Hats off to GIANTS Software for continually pushing the envelope and listening to the community's needs. FS25 is shaping up to be the most customizable and immersive yet!