Pure and RainFx Latest 3.21 and 442
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Changelog
- Wet surfaces looking red/green fixed (debug view somehow managed to leak through rebuilding process again, need to make things more robust);
- A small issue with tyres with custom physics occasionally spinning in a wrong direction on landing fixed;
- New parameters for new custom physics setup items: UNITS and DISPLAY_MULTIPLIER;
- WeatherFX weather selector for online servers works now;
- Autopilot should work better and restore car to its original state when released to a better degree (also, servers now can allow new AI with [EXTRA_RULES] ALLOW_AI in extended config);
- Issue with timers in Lua causing Controller Tweaks to not apply changes live fixed;
- Gamepad buttons can be bound to extra CSP functions (such as clutch) again;
- Chaser Camera: car transformation in car state no longer lags a frame behind;
- Rain AI trajectories no longer break around starting line for circuits;
- Lua: remote images and web requests should load faster, no longer having that two seconds delay in the queue introduced in p428;
- NeckFX helmet will be disabled in VR for now;
- Few fixes for YouTube in Android Auto;
- Rare crashes detected by CM when AC is shutting down should be fixed;
- A few smaller stability improvements and fixes for some specific crashes;
- Multiple fixes for the whole DualSense, DualShock and GamepadFX thing, now it should be a lot more reliable at connecting to a gamepad, better handle mouse movement and more;
- Setup Exchange backend have been fixed, optimized and moved to a new server, so it should work noticeably faster.
Description
RainFX
- Wet surfaces looking red/green fixed (debug view somehow managed to leak through rebuilding process again, need to make things more robust);
- A small issue with tyres with custom physics occasionally spinning in a wrong direction on landing fixed;
- New parameters for new custom physics setup items: UNITS and DISPLAY_MULTIPLIER;
- WeatherFX weather selector for online servers works now;
- Autopilot should work better and restore car to its original state when released to a better degree (also, servers now can allow new AI with [EXTRA_RULES] ALLOW_AI in extended config);
- Issue with timers in Lua causing Controller Tweaks to not apply changes live fixed;
- Gamepad buttons can be bound to extra CSP functions (such as clutch) again;
- Chaser Camera: car transformation in car state no longer lags a frame behind;
- Rain AI trajectories no longer break around starting line for circuits;
- Lua: remote images and web requests should load faster, no longer having that two seconds delay in the queue introduced in p428;
- NeckFX helmet will be disabled in VR for now;
- Few fixes for YouTube in Android Auto;
- Rare crashes detected by CM when AC is shutting down should be fixed;
- A few smaller stability improvements and fixes for some specific crashes;
- Multiple fixes for the whole DualSense, DualShock and GamepadFX thing, now it should be a lot more reliable at connecting to a gamepad, better handle mouse movement and more;
- Setup Exchange backend have been fixed, optimized and moved to a new server, so it should work noticeably faster.
Description
RainFX
External Download Links:
This mod might not work properly without Custom Shaders Patch (CSP). Please install it to ensure optimal functioning of the mod.
About Mod
| Latest Version | Latest 3.21 and 442 |
| Game | Assetto Corsa |
| Category | Other |
| Tags | CSP |
| Downloads | 111 |
| Created | 1 day ago |
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