Audi R8 Mod Pack 1.0

26693
downloads
62.87 MB
files size
7
comments
0
videos
avatar
2 years ago
111
likes
11
dislikes
4/5, 33 votes

Files

latest initial Version 1.0 · BeamNG.drive 0.23.x 2 years ago
Game Versions: 0.23.x

About Mod

Latest Version 1.0
Game BeamNG.drive
Category Cars
Game Version 0.23.x
Downloads 26693
Created 2 years ago
Last Virus Scan 0/89
More Details

7 Comments

mask
2 years ago
1. There is no safety cage on the GT version. 2. Again, there are no icons on the GT version that this is a GT !!! Where it should be is V10... 3. On versions with V8, there are emblems with V10... 4. Terrible textures. And also NO TEXSTUR on all glasses... 4/10...
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wattt (Guest)
1 year ago
how is it a 4/10... it is really good compared to most mods in modland. I know its your opinion but 4/10 seems pretty low
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Tommy (Guest)
2 years ago
This mod is really good, the interior is 10/10
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Dedoum
2 years ago
Hi, This mod have some errors in materials.cs. r8v10p_lights_dmg_d.dds do not exist. The same thing for the Windshield and glass. I don t want ot modify the initial dds for lights. I've modified the materials.cs to match with something greater than 'NO TEXTURE' when part is broken : singleton Material(r8v10p_lights_dmg) { mapTo = "r8v10p_lights_dmg"; diffuseMap[1] = "vehicles/r8/r8v10p_lights_dmg_d.dds"; specularMap[1] = "vehicles/r8/r8v10p_lights_s.dds"; normalMap[1] = "vehicles/r8/r8v10p_lights_n.dds"; diffuseMap[0] = "vehicles/common/null.dds"; specularMap[0] = "vehicles/common/null.dds"; normalMap[0] = "vehicles/r8/r8v10p_lights_n.dds"; specularPower[0] = "128"; pixelSpecular[0] = "1"; specularPower[1] = "32"; pixelSpecular[1] = "1"; diffuseColor[0] = "1 1 1 1"; diffuseColor[1] = "1 1 1 1"; useAnisotropic[0] = "1"; useAnisotropic[1] = "1"; castShadows = "1"; translucent = "1"; translucentBlendOp = "None"; alphaTest = "0"; alphaRef = "0"; dynamicCubemap = true; materialTag0 = "beamng"; materialTag1 = "vehicle"; }; singleton Material(r8_glass) { mapTo = "r8_glass"; reflectivityMap[0] = "vehicles/common/glass_base.dds"; diffuseMap[0] = "vehicles/etkc/etkc_glass_d.dds"; opacityMap[0] = "vehicles/etkc/etkc_glass_d.dds"; diffuseMap[1] = "vehicles/etkc/etkc_glass_da.dds"; specularMap[0] = "vehicles/common/null.dds"; normalMap[0] = "vehicles/common/null_n.dds"; diffuseColor[1] = "0.5 0.5 0.5 1"; specularPower[0] = "128"; pixelSpecular[0] = "1"; diffuseColor[0] = "1 1.5 1.5 1"; useAnisotropic[0] = "1"; castShadows = "0"; translucent = "1"; alphaTest = "0"; alphaRef = "0"; dynamicCubemap = true; materialTag0 = "beamng"; materialTag1 = "vehicle"; }; singleton Material(r8_glass_int) { mapTo = "r8_glass_int"; diffuseMap[0] = "vehicles/etkc/etkc_glass_d.dds"; specularMap[0] = "vehicles/common/null.dds"; specularPower[0] = "128"; pixelSpecular[0] = "1"; diffuseColor[0] = "1 1.5 1.5 1"; useAnisotropic[0] = "1"; castShadows = "0"; translucent = "1"; alphaTest = "0"; doubleSided = "0"; alphaRef = "0"; dynamicCubemap = false; materialTag0 = "beamng"; materialTag1 = "vehicle"; }; singleton Material(r8_glass_dmg) { mapTo = "r8_glass_dmg"; normalMap[0] = "vehicles/common/glass_dmg_n.dds"; normalMap[1] = "vehicles/common/glass_dmg_n.dds"; castShadows = "0"; translucent = "1"; alphaTest = "0"; alphaRef = "0"; dynamicCubemap = true; materialTag0 = "beamng"; materialTag1 = "vehicle"; version = "1.5"; roughnessFactor[0] = "0.445299804"; roughnessFactor[1] = "0.445299804"; baseColorMap[0] = "vehicles/etkc/etkc_glass_dmg_b.color.DDS"; baseColorMap[1] = "vehicles/etkc/etkc_glass_dmg_d.dds"; baseColorFactor[1] = "1 1 1 0.75"; }; singleton Material(r8_windshield_dmg) { mapTo = "r8_windshield_dmg"; reflectivityMap[0] = "vehicles/common/glass_base.dds"; specularMap[0] = "vehicles/common/glass_dmg_s.dds"; normalMap[0] = "vehicles/common/windshield_dmg_n.dds"; diffuseColor[0] = "1.5 1.5 1.5 1"; useAnisotropic[0] = "1"; castShadows = "0"; translucent = "1"; alphaTest = "0"; alphaRef = "0"; dynamicCubemap = true; materialTag0 = "beamng"; materialTag1 = "vehicle"; colorMap[0] = "vehicles/etkc/etkc_glass_dmg_b.color.DDS"; roughnessFactor[0] = "0.607767701"; }; Can you (or original autor) add in a new version the good materials.cs and the DDS for the lights plz ?
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cobaine26 (Guest)
1 year ago
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MisterDevious (Guest)
2 years ago
Hi, I fixed the broken glass no texture, I’ll be uploading it later
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Red Ford (Guest)
2 years ago
The mod will working by 0.12 update?
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Deadpool101078
2 years ago
dose this have the r8 spider in it as well or no?
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Il_Gabry
2 years ago
@Deadpool101078 Look at that version I am about to post tomorrow it will be released. :)
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Deadpool101078
2 years ago
@BUGATTI KILLER ok thx
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no it doesnt have the spyder versions like the v8 v10plus and gt
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