Formula Ibishu 1.2.0
3/5,
6
votes
Changelog
latest
Version
1.2.0
· BeamNG.drive
0.38.x
4 months ago
- Added 2 new skins
- Did some setup adjustements to reduce bottoming out on wingless variants, and reduce understeer on winged variants
- Fixed some AO burn issues
- Moved coilover and swaybar meshes from the main suspension part to their subparts.
- Adjusted rear suspension base ride height so level setup have the same front/rear ride height
- Changed config types to race
- Fixed self colision issue with 4 speed gearbox
- Added brake glow
- Expanded color list
- Did a cleanup of meshes that were split for no reason (mostly bolts and stuff)
Version
1.1
· BeamNG.drive
0.33.x
1 year ago
- Implemented new realistic mirror system
- Replaced sounds with the sounds from the updated 200bx
- Adjusted value of some variants
Version
1.02
· BeamNG.drive
0.30.x
2 years ago
- Fixed exhaust nodegroup issue
- Enabled triangle collisions on the tires
- Adjusted variant and part values
Version
1.01
· BeamNG.drive
0.27.x
2 years ago
- Changed some deform groups to keep the transmission from mesh breaking
- Buffed the 2.0 race oil pan slightly
- Changed the dependency checker to show the message forever
- Removed selfCollisions from the differential node as it was getting pushed by a triangle
- Slightly rigidified the rear wing so it doesn't deform nearly as much
- Added reflections to the mechanical material
About Mod
| Latest Version | 1.2.0 |
| Game | BeamNG.drive |
| Category | Cars |
| Game Version | 0.38.x |
| Downloads | 9183 |
| Created | 2 years ago |
| Last Updated | 4 months ago |