Universal Monsta Frame 4.1.1

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2 years ago
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Changelog

BeamNG 0.39 compatibility, new wheels and flags
  • Updated the existing monster, bus, split-frame and trailer tyres with BeamNG 0.39 sidewall hub values.
  • Strengthened the parking brake across every wheel definition for improved low-speed holding.
  • Increased wheel-hub damping to reduce unwanted wheel movement and oscillation.
  • Transport tyres include forward and reversed tread options.
  • Transport wheels are available across the supported standard, tandem, bus and trailer configurations.
  • Added left, centre and right flag mounts to the normal rear chassis.
  • Added separate left, centre and right flag mounts to the tandem frame.
  • Reworked the flags with a more flexible, less blocky JBeam structure so they behave more like BeamNG’s in-game flags.
  • Added Checkered, Checkered Big and 12 Lava Skin flag designs, including animated, glowing and particle-effect variants.
  • Updated the Burnside body to BeamNG 0.39’s current slots2 structure.
  • Restored the Burnside rear quarter panels and updated its missing body slots.
  • Corrected the Ardente radiator-slot conflict.
  • Removed 31 unused frame and body JBeam files that were not selected by any included configuration.
  • Removed 12 additional unused frame definitions from shared T-Series files.

Added new vehicle
Fixed multiple issues

Fixed CRD Conflicts with rear steer



Bug fixes
Fixed rear steer on 6x6, 8x8 and 16x16

# Universal Monster Frame v3.7

Added Toggle Linked Rear Steering, Toggle Crab Steering and a way to set back to Default.

## Added 6x6, 8x8 and 16x16.

## Fixed the below issues:
- Moonhawk causes game to freeze from instability
- Bruckell Nine spawns in as a normal truck
- Burnside Special police config has an issue where the rear quarter panels are invisible
- ETK-I series has its front doors pop open on spawn while the other hinges just won't open
- Gavril D series family car config rips its rear suspension apart if you accelerate too hard
- Gavril D series old but mighty config rips its rear suspension apart if you accelerate too hard
- Gavril Grand marshel limo config has the tv shatter upon spawn
- Gavril T series midzilla spawns with short rear frame, normal suspension, and no engine
- Gavril T series minizilla spawns with short rear frame, normal suspension, and no engine
- Hirochi sunburst sedan body pops off the rear frame with anything more than light acceleration
- Hirochi sunburst wagon body pops off the rear frame with anything more than light acceleration
- Ibishu Miramar has broken door latches and can't open hood or trunk, rear backplate is invisible, and steering wheel is invisible,
- Ibishu Pessima early model spawns with bent rear bumper
- Ibishu Pessima late model has broken front door latches, the hood opens but cannot be closed without forcing it using the node grabber and bending it
- Triple decker bus 3rd and 4th suspension rips themself apart

Alot more has been done as well.

Updated interactions to work in 0.36

Added 2 new versions for the MD-series:

Country Sheriff
The Last Resort

Fixed Issues in Latest Update: ✅ Resolved file conflicts with vanilla assets, including:

  • Citybus: Display issues fixed
  • Nine: Custom frame corrected
  • T-Series: Rear adjustments made
  • MD-Series: Frame compatibility resolved
In this update:
Re-designed the code
Sorted the frame to be universal
Fixed multiple T series issues
Added a smaller trailer to be used on all trailers
Added MD Series
Added bolide
Added Wydra
Added Pigeon
Added Moonhawk
and more
Fixed Semi wasn't loading after 0.33 Bigger update coming soon with new vehicle
Big thanks to Agent_Y for getting this mod running again.

------2.9.2------

Removed BKT Tire brand
Removed redundant textures
-----2.9.1------

Fixed Mudflaps
Fixed material json fileFixed input mapping
Removed redundant code
Removed redundant controls
Fixed controller bug with D-Series
Added new configuration to the D-series
Rear steering is now mapped to CTRL + Z or X 
Removed configurations that arnt meant to be in the mod
Thats got the Monsta bus added to it now so its all in one mod, ive added another trailer to it and its been cleaned up
Let me know if you have issues
Its taken a while but its finally in a good state! Version 2.0 of Universal Monster Frame,
Added multiple variations of the T Series and also added the new Trailers 

Any bugs let me know!
Fixed:
Trailer legs length
Trailer legs material
Kinda mesh issue with piccolinas driveshaft and brakes 
In game thumbnails to look like vanilla vehicles

Working on:
Currently working on having the vanilla engines added, this is kinda working in a newer version but its not ready for release.
Added rear steering to all vehicles and trailers

About Mod

Latest Version 4.1.1
Game BeamNG.drive
Category Cars
Game Version 0.39.x
Downloads 16917
Created 2 years ago
Last Updated 3 weeks ago