Volkswagen Golf MK4 [Paid | Demo] Big Update 0.3.0

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Changelog

latest Version Big Update 0.3.0 · Volkswagen Golf MK4 [Paid | Demo] · BeamNG.drive 0.31.x 3 months ago
New body types: Sedan and Coupe
Now, in addition to the hatchback, you can also ride in a sedan and coupe.
This is not a separate mod, the body selection is available in the parts selection menu.

In addition to the body is also available front end Bora/Jetta
You have the creative freedom to combine different body types and front end, resulting in unique variations.
These are commonly referred to as "Gora" (Bora with Golf front end) and "Bolf" (Golf with Bora front end). Furthermore, in the future, a 5-door hatchback and wagon will be added to these options.

Added support for few mods
  • Brake Glow Mod by Inn0centJok3r
  • Animated Wipers by Miata lover
Remake gauges
Many people asked to add different gauges, so I decided to do a lot of work and completely reworked them

There are now 3 gauges to choose from:
  • Regular
  • GTI 25th Anniversary Edition
  • R32
There are also 4 skins available for them(for R32 gauges only 2 skins, no diesel ones):
  • Metric gasoline
  • Imperial gasoline
  • Metric diesel
  • Imperial diesel
Also on the GTI and R32 dashboards a non-linear speedometer is used (only in metric dashboards), if you look at them carefully you will notice that the needle does not move linearly, up to 100 mph one speedometer division is equal to 20 mph, and after 40 mph, for operation I wrote a LUA script for such a speedometer

New Skin
  • Black roof

Small Changes
Many small changes were also made, all of which I no longer remember

0.2.1 Patch Notes 


New features

  • Fully animated sunroof
Tricky JBEAM system is used for work

2 rails are used for operation, so that it moves not in a straight line but along a curve

hydros are used to set it in motion for slide and tilt

In addition to the good jbeam, I wrote a lua script that controls it. Firstly, it cannot tilt if it is slided and vice versa. It also lowers a little before the slide, just like in real life.
  • 2 police configs (EU and USA)
  • USA Police Skin
  • USA Police Lightbar

Сhanges

  • Much work has been done on the brakes, they still have beamng models, but now the models are sized exactly the same as the physical size.
  • Added racing and rally brakes.
  • Carbon ceramic brakes now have the correct model (from Scintilla for now). We plan to make our own brake models entirely.
  • Added animated spindles
  • Cabin sounds have been reworked
  • The windows have been tinted, it works like a skin.
That is, you don’t need to change every glass to tint your car.
There are 3 tinting options: full tinting, tinting only the rear windows, without tinting.
The glass textures have also been slightly changed.
  • taillights and interior lights are not always on (only if the headlights are on)

Resolved Issues

  • In rare cases, the driveshaft breaks (it broke due to the ultra heavy engine mount)
  • When the fuel level is low, the battery charge indicator lights up instead of the corresponding low fuel level indicator on the dashboard
  • The odometer shows incorrect data (in the script there was a formula for miles per hour, now kilometers per hour)
  • The year of manufacture was written backwards in the description.
  • Incorrect operation of the highbeam indicator on the dashboard
  • The mirrors were configured incorrectly, they now work correctly
0.1.2 Changelog
  • fixed missing textures in the demo version
  • fixed tail lights JBEAM
  • fixed the turbocharger curve on the 1.8T
  • fixed the missing cylinder head cover on some turbocharger variants
  • Changed the position of the rear brake calipers
  • Changed rear brake models
  • made the standard muffler quieter, and slightly changed the parameters of the standard exhaust system
  • now golf wheels can be used on other cars

About Mod

Latest Version Big Update 0.3.0
Game BeamNG.drive
Category Cars
Game Version 0.31.x
Downloads 32023
Created 6 months ago
Last Updated 3 months ago