Hajwalah-saudi_drift | BeamNG Desert Highway [BETA] 0.4
5/5,
15
votes
Latest Update
latest
Version
0.4
· Hajwalah-saudi_drift | BeamNG Desert Highway [BETA] (NEW UPDATE !)
· BeamNG.drive
0.39.x
1 month ago
- 60 km straight divided desert highway
- 8 lanes total — 4 lanes in each direction
- Two distinct 30 km desert regions
- Original smooth dunes, valleys, and off-road areas throughout the first 30 km
- Taller, deeper, and more challenging dunes throughout the final 30 km
- A natural off-road dune jump in the final 30 km
- Wide asphalt shoulders and a slightly lowered sandy median
- Eight paved service complexes with connected asphalt entrances and exits
- Functional asphalt driving surfaces throughout service roads and station yards
- Fuel stations, convenience stores, cafés, hotels, and furnished apartments
- Guardrails surrounding service roads and station boundaries
- Entrance and exit lighting positioned safely outside the driving lanes
- Lane markings for service-area entrances and exits
- Two neutral Gulf-style security checkpoints
- Checkpoint guard booths, overhead lighting, cones, security bumps, and lane-guidance equipment
- Four functional checkpoint Saher cameras with speed detection and flash effects
- Additional roadside Saher cameras placed approximately every 3 km
- Roadside Saher cameras use a 140 km/h speed limit
- Extra separation between regular Saher cameras and checkpoint cameras
- Civilian traffic and police pursuit support
- Police vehicle respawning to keep pursuits active
- Eight rounded physical main-road speed bumps
- Main-road speed bumps are 3 metres long and approximately 16 cm high
- Additional speed bumps on station entrances and exits
- Warning signs and circular road reflectors before the main speed bumps
- Three consecutive security bumps before each checkpoint entrance
- Five selectable spawn points
- Continuous roadside and median lighting along the full highway
- Continuous power lines and realistic utility poles beside the highway
- Two subtly different sand tones to improve terrain visibility
- Updated asphalt, sand, gravel, signs, buildings, and night lighting
- Default map start time set to 12:00 noon
- Four updated map preview images
- Compatible with DirectX 11 and DirectX 12
- One downloadable map ZIP
- 8 lanes total — 4 lanes in each direction
- Two distinct 30 km desert regions
- Original smooth dunes, valleys, and off-road areas throughout the first 30 km
- Taller, deeper, and more challenging dunes throughout the final 30 km
- A natural off-road dune jump in the final 30 km
- Wide asphalt shoulders and a slightly lowered sandy median
- Eight paved service complexes with connected asphalt entrances and exits
- Functional asphalt driving surfaces throughout service roads and station yards
- Fuel stations, convenience stores, cafés, hotels, and furnished apartments
- Guardrails surrounding service roads and station boundaries
- Entrance and exit lighting positioned safely outside the driving lanes
- Lane markings for service-area entrances and exits
- Two neutral Gulf-style security checkpoints
- Checkpoint guard booths, overhead lighting, cones, security bumps, and lane-guidance equipment
- Four functional checkpoint Saher cameras with speed detection and flash effects
- Additional roadside Saher cameras placed approximately every 3 km
- Roadside Saher cameras use a 140 km/h speed limit
- Extra separation between regular Saher cameras and checkpoint cameras
- Civilian traffic and police pursuit support
- Police vehicle respawning to keep pursuits active
- Eight rounded physical main-road speed bumps
- Main-road speed bumps are 3 metres long and approximately 16 cm high
- Additional speed bumps on station entrances and exits
- Warning signs and circular road reflectors before the main speed bumps
- Three consecutive security bumps before each checkpoint entrance
- Five selectable spawn points
- Continuous roadside and median lighting along the full highway
- Continuous power lines and realistic utility poles beside the highway
- Two subtly different sand tones to improve terrain visibility
- Updated asphalt, sand, gravel, signs, buildings, and night lighting
- Default map start time set to 12:00 noon
- Four updated map preview images
- Compatible with DirectX 11 and DirectX 12
- One downloadable map ZIP
Description
Hajwalah-saudi_drift — Experimental Beta
A Saudi-inspired desert highway for BeamNG.drive, built for cruising and drifting. This is an early experimental release; scenery and features are still in development, and bugs may occur. There is no AI traffic network yet. This is not an exact recreation of Highway 10.
Features
- 15 km of straight divided highway
- 8 lanes total — 4 in each direction
- Wide shoulders, sandy median and paved crossings
- Three rounded physical bumps and four spawn points
- Roadside signs and updated asphalt and sand materials
- One downloadable map ZIP
Requires BeamNG.drive on PC (Tested on version 0.39.4). The Camry shown in the screenshots is NOT included; this purchase contains the map only.
ماب هجولة مستوحى من الطرق الصحراوية السعودية ، بطول 15 كم و8 مسارب , هذه نسخة تجريبية لجمع أفكاركم وملاحظاتكم ، وليست النسخة النهائية , الشراء للماب فقط , الكامري الظاهرة بالصور غير مرفقة
Installation Instructions
Place Hajwalah-saudi_drift_Beta.zip in your BeamNG user mods folder without extracting it, then select Hajwalah-saudi_drift in Freeroam.
Hajwalah-saudi_drift — Experimental Beta
A Saudi-inspired desert highway for BeamNG.drive, built for cruising and drifting. This is an early experimental release; scenery and features are still in development, and bugs may occur. There is no AI traffic network yet. This is not an exact recreation of Highway 10.
Features
- 15 km of straight divided highway
- 8 lanes total — 4 in each direction
- Wide shoulders, sandy median and paved crossings
- Three rounded physical bumps and four spawn points
- Roadside signs and updated asphalt and sand materials
- One downloadable map ZIP
Requires BeamNG.drive on PC (Tested on version 0.39.4). The Camry shown in the screenshots is NOT included; this purchase contains the map only.
ماب هجولة مستوحى من الطرق الصحراوية السعودية ، بطول 15 كم و8 مسارب , هذه نسخة تجريبية لجمع أفكاركم وملاحظاتكم ، وليست النسخة النهائية , الشراء للماب فقط , الكامري الظاهرة بالصور غير مرفقة
Installation Instructions
Place Hajwalah-saudi_drift_Beta.zip in your BeamNG user mods folder without extracting it, then select Hajwalah-saudi_drift in Freeroam.
External Download Links:
About Mod
| Latest Version | 0.4 |
| Game | BeamNG.drive |
| Category | Maps |
| Game Version | 0.39.x |
| Downloads | 2182 |
| Created | 1 month ago |
| Last Updated | 1 month ago |
Why is the wallet empty? It's got money in it.
يولد الماب فاضي ليه بفلوس
@a7bk ادري انه كان فاضي , واذا قرأت شوي بتلاحظ اني كاتب الفلوس للدعم مو للماب , اذا مامعك تشتري الماب تواصل معي وابشر
Is the first version of MAP now free?
النسخة الاولة من الماب صارت مجانيه؟
@drk_0_0 Check out your post in the thread
@drk_0_0 شف خاصك في الدس
@drk_0_0 On which platform?
@drk_0_0 في أي منصة؟
@houssemplays تواصل معي
I wish there where rest stop sighs
@drk_0_0
@hi there is my friend :)
yooo
great mod ! ill start to learn arab drift lol
@ethan hellyeah brother
I think this could really a suspension test area
@Enter user name sure it can be , especially the dunes !
Great map I just wish there was more details, possibly medians, and a couple of off-road jumps
@John pork ty ! , thats what im working at currently , but it might take a while to finish , ill keep updating if the updates worth it
@drk_0_0 How many people have bought it so far
@hi guys doesn't matter tbh , im enjoying doing this regardless if it pays or not , cuz trust me ive paid more to be able to create maps
@drk_0_0 do you by any chance use M7 Auto vehicles or KHwyID mods?
@Fidget toy yup they are the best !
Does this map work with the latest update?
@40 7 sure thing
can you try to add some spectators at the road or anywhere at the road?
@drk_0_0 np
thanks for the suggestion tho !
@nice yup im currently doing that , i will add police and gas stations and some off roading and some cool stuff , i hope it wont take long time but im working on it !
oh wait it kinda looks good though srry for saying that a while ago
@nice np its fine dude
I will support you bro , Keep the work 🔥
@Good thanks buddy !
ARE YOU SERIOUS RIGHT NOW? PAID FOR JUST A FRICKING SAUDI HIGHWAY?
@nice then create one and make it look good and playable and post it for free :)