5/5,
1
votes
Welcome to the Jungle Dome, a tropical island located due north of JRI. This map is a sequel to "Cavern Dome" and utilizes LUA Triggers to implement particle effects and lighting.
Features
- Two Timetrials (accessible by unpacking the mod).
- Two main easter eggs and several smaller hidden ones.
- Multiple secret cave entrances to discover.
- Custom particle effects and lighting via LUA triggers.




Important Notes:
Due to the Beamng update 0.39, the typical zone lighting for caves has been drastically altered. To experience the original designed lighting, please downgrade your Beamng version to before 0.39.
It is recommended to use the Hirochi Sunburst (Off Road DCT) to traverse the chasms, as the jumps were designed and tested with this vehicle. You can download the legacy off-road Sunburst here: https://www.beamng.com/resources/legacy-offroad-sunburst.34157/
The map is currently in beta. Known issues include:
- Lava rivers are disabled due to lighting issues.
- Flickering caused by overlapping decal roads.
- Incorrectly positioned zones and portals.
- Various mesh, texture, and collision errors (e.g., s_rocks_desert_huge_sheet_2GREY.dae).
- Potential FPS drops in certain areas.





Credits
Dopesir3
TerryMartinArt (Lava Textures)
BeamNG devs (Assets)
Features
- Two Timetrials (accessible by unpacking the mod).
- Two main easter eggs and several smaller hidden ones.
- Multiple secret cave entrances to discover.
- Custom particle effects and lighting via LUA triggers.




Important Notes:
Due to the Beamng update 0.39, the typical zone lighting for caves has been drastically altered. To experience the original designed lighting, please downgrade your Beamng version to before 0.39.
It is recommended to use the Hirochi Sunburst (Off Road DCT) to traverse the chasms, as the jumps were designed and tested with this vehicle. You can download the legacy off-road Sunburst here: https://www.beamng.com/resources/legacy-offroad-sunburst.34157/
The map is currently in beta. Known issues include:
- Lava rivers are disabled due to lighting issues.
- Flickering caused by overlapping decal roads.
- Incorrectly positioned zones and portals.
- Various mesh, texture, and collision errors (e.g., s_rocks_desert_huge_sheet_2GREY.dae).
- Potential FPS drops in certain areas.





Credits
Dopesir3
TerryMartinArt (Lava Textures)
BeamNG devs (Assets)
Videos
Direct Download Links
About Mod
| Latest Version | 1.77 |
| Game | BeamNG.drive |
| Category | Maps |
| Game Version | 0.39.x |
| Downloads | 18 |
| Created | 1 hour ago |
You Might Also Like »
0 Comments
There are no comments. Be first to comment!