Kamurocho, Yazuka map WIP - Beta Realease
4/5,
14
votes
OU NEED AT LEAST 16GB OF RAM TO RUN THIS MAP (as well as a generally decent PC)
This map is very heavy on pc sources and in most cases your ram and gpu will be pretty much maxed out constantly on midrange sort of setups. It's optimised as much as it reasonably could be given engine and model limitations. If I was going to remodel half of the map to get better performance I wouldn't be porting one from elsewhere in the first place.
Bear in mind I am at the very edge of being able to run the map with a 1050ti and 16gb ram (cpu doesn't seem to be too heavily used so shouldn't matter as much)
Kamurocho is the main location of the Yakuza series of games, developed by Ryu Ga Gotoku Studio. It's based on the real life Kabukicho district in Tokyo (see here and here), which is basically the big brothel/nightclub area. This is a port of the version found in Yakuza 0, set in 1988.
Messages:970
This map is very heavy on pc sources and in most cases your ram and gpu will be pretty much maxed out constantly on midrange sort of setups. It's optimised as much as it reasonably could be given engine and model limitations. If I was going to remodel half of the map to get better performance I wouldn't be porting one from elsewhere in the first place.
Bear in mind I am at the very edge of being able to run the map with a 1050ti and 16gb ram (cpu doesn't seem to be too heavily used so shouldn't matter as much)
Kamurocho is the main location of the Yakuza series of games, developed by Ryu Ga Gotoku Studio. It's based on the real life Kabukicho district in Tokyo (see here and here), which is basically the big brothel/nightclub area. This is a port of the version found in Yakuza 0, set in 1988.
Messages:970
YOU NEED AT LEAST 16GB OF RAM TO RUN THIS MAP (as well as a generally decent PC)
This map is very heavy on pc sources and in most cases your ram and gpu will be pretty much maxed out constantly on midrange sort of setups. It's optimised as much as it reasonably could be given engine and model limitations. If I was going to remodel half of the map to get better performance I wouldn't be porting one from elsewhere in the first place.
Bear in mind I am at the very edge of being able to run the map with a 1050ti and 16gb ram (cpu doesn't seem to be too heavily used so shouldn't matter as much)
Kamurocho is the main location of the Yakuza series of games, developed by Ryu Ga Gotoku Studio. It's based on the real life Kabukicho district in Tokyo (see here and here), which is basically the big brothel/nightclub area. This is a port of the version found in Yakuza 0, set in 1988.
Please report any bugs you find (that isn't performance related), I've done my best to sort out the large amount of broken normals and dodgy textures but I may have missed some (180 models are not quick, easy and fun to check through and fix).
If you are offended by very mildly suggestive themes (as in, the existence of brothels) then maybe stay away from this map (opposed to attempting to start some stupid drama or whatever people do nowadays), all the devs and moderators I've spoken to are fine with it so there shouldn't be any reason to complain
(I'll upload CK's fancy screenshots later these are just temporary)
Extra notes on performance:
The night lighting does not cast shadows on vehicles or models. This is not a bug, I am aware it doesn't look the nicest but it's that or the fps tanks even further. Given the current state of performance that would be less than ideal (this is also how official maps do it I believe)
This map is extremely heavy on draw calls (basically just number of materials called per model) as playstations (which the game was originally made for) handle these differently compared to other games, meaning over there they don't affect performance much. This is not the case for BeamNG and most other games/platforms, so the way the models were designed and made means that the performance and usages are less than ideal. There is nothing more that can reasonably be done to help this unless the game ever gets dynamic resource loading which is highly unlikely
Credits:
@DankMemeBunny - Extracting and giving me the original game files, and also the idea to port in the first place
@Car_Killer - All PBR material conversions, lighting, AI paths, optimisation and various other fixes (all the fancy stuff)
@thomatoes50 - "helping" with (entirely rewriting) my dodgy scripts
Ryu Ga Gotoku Studio/Sega - original game and assets (remember kids, borrowing assets from big companies is entirely ok until they notice and take issue with it)
(By the one who posted this map)
Another thing I wanted to say is if you guys don't want it or maybe the author said not to reupload I will take this mod down.
So Have Fun Making Pics!!!
Files
latest
initial
Version
WIP - Beta Realease
· BeamNG.drive
0.23.x
2 years ago
Game Versions:
0.23.x
kamurocho_yakuza0_am5_modland.zip
direct download
· 409.11 MB
· added 2 years ago
This File is Scanned by Antivirus and is Safe.
More Details
About Mod
Latest Version | WIP - Beta Realease |
Game | BeamNG.drive |
Category | Maps |
Game Version | 0.23.x |
Downloads | 16510 |
Created | 2 years ago |
Last Virus Scan |
0/93
More Details |
9 Comments
yessir man
i have 16gb of ram i will enjoy to the map (epok)
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R34CTz
I was really excited about this map when I read about it. I can run it pretty well, 32gb or RAM, R9 5900x cpu, MSI 3070 gpu, but man, I deleted it after about 3 minutes because half the areas I went were missing textures. Just emptiness, fall right through the map off the side of the road. Like what the hell..
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THNMOOB
author
It's a glitch lol, and thanks for saying this so that the downloaders will read and download it
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a$$ (Guest)
ill save you for when i have more ram
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SubaruKing
i have only Amd Hd 5450 8 gb ram -_-
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BruckelCapture (Guest)
awesome map for pictures at nigth with the reflection
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OPShredder
24 hour cinderella inensifies
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guest (Guest)
this map is awsome and really detailed and at night it looks even better
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THNMOOB
author
its @Agentsmushrooms map i mean he is the author.
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Four (Guest)
I am pleased with you, keep it up
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THNMOOB
author
....not my mod this time.
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