Skeleton Coast v1.22
3/5,
8
votes
Changelog
latest
Version
v1.22
· BeamNG.drive
0.38.x
2 weeks ago
- Fixes for patch 0.39.
Version
v1.21
· New Village, colonial forts, correct traffic signs, bugfixes and much more!
· BeamNG.drive
0.38.x
1 month ago
- Player house "Villa Kopp" now included in the free version aswell!
- new village "Twaalfontein" added along the highway between the coast and the motel, features a Fort and a petrol station
- reworked the whole area around Twaalfontein with more background stuff along the road
- added Vogelsangbay Fort
- replaced the vanilla traffic signs with correct namibian ones + many new signs for directions
- expanded Vogelsangbay further up the hills with new houses and places!
- added a petrol station to Horseshoebay, rearranged some houses
- added a lot of clutter and stuff all around the map
- highway roadside texture blends much better with the background now
- fixed many assets that had faulty collision
- new sounds here and there
- various small fixes
- new village "Twaalfontein" added along the highway between the coast and the motel, features a Fort and a petrol station
- reworked the whole area around Twaalfontein with more background stuff along the road
- added Vogelsangbay Fort
- replaced the vanilla traffic signs with correct namibian ones + many new signs for directions
- expanded Vogelsangbay further up the hills with new houses and places!
- added a petrol station to Horseshoebay, rearranged some houses
- added a lot of clutter and stuff all around the map
- highway roadside texture blends much better with the background now
- fixed many assets that had faulty collision
- new sounds here and there
- various small fixes
Version
v1.1
· BeamNG.drive
0.38.x
3 months ago
In version 1.1:
What's new:
What's new:
- Complete reworking of the bay between the beach hotel and the Diaz intersection.
- The new Horseshoe town is located in the natural harbor of the same name. The city is primarily known for its local fishing industry.
- Horseshoe runway. An unpaved runway near the city with two hangars.
- Horseshoe racing track. A rallycross/off-road racing track near the airfield.
- Hospital in Vogelsang Bay. There was no hospital in the area on the map. It's fixed. There are also new signs at the main police station and at the district municipality.
- Significantly larger/wider map background. It's not very suitable for driving, but it will provide much more space and terrain for flying.
- Complete redesign of the road network in some parts of Vogelsang Bay. There are now different parking spaces and up to 3 lanes on the roads to make them narrower and less Forza-like.
- The tower of the "Wehrmann building" (the one with the white and yellow tower in Vogelsangbai) can now be climbed on foot to admire the beautiful view of the city.
- New entrance/exit to the port to accommodate large trailers.
- Bug fixes and various improvements:
- Faster NPC movement speed on the main highway
- Fixed the "shaking" of the curbs in Vogelsangbai
- Some optimization of resources
- Fixed strange "holes" in the texture of the background normals
- Fixed many stretched road decals
- Improved attenuation of decals in many places
- Added more dirt and graffiti textures in different areas
- Added 2 electric car chargers
- Added some missing road signs
- Fixed some floating objects and bushes
- Some optimization of roads and speed limits for AI
About Mod
| Latest Version | v1.22 |
| Game | BeamNG.drive |
| Category | Maps |
| Game Version | 0.38.x |
| Downloads | 1953 |
| Forum Thread | Visit forum thread |
| Created | 5 months ago |
| Last Updated | 2 weeks ago |