Winter West Coast, USA v0.38.1
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Changelog
latest
Version
v0.38.1
· Quick Fix for V0.38 Update
· BeamNG.drive
0.38.x
10 months ago
This update fixes road decal textures that broke from the update.
A number of unused files were removed.
Materials for a few .dae files were updated.
Version
v0.37.2
· Content Update: Road Overhaul + General Improvements
· BeamNG.drive
0.37.x
1 year ago
This update makes some much-needed changes to parts of the map that had been lacking in previous versions.
The biggest change is new tire mark textures for the roads, changed from road_rubber_double to a slightly changed version of another vanilla decal road.
Added some more tire marks in intersections to make intersections more realistic.
Added two different decal road types for more and less traveled roads
Terrain materials have also been updated to make them look more like snow.
The race track has been changed from snow to regular asphalt to make proper races possible (I might make an optional patch to return it to snow if requested).
A couple smaller changes:
Fog was increased to make it look like heavier snow.
Snow Precip box was shortened so more snow is in frame.
Took less compressed thumbnail pictures.
Added decal roads to the island (had only vanilla decal roads before).
Fixed a few textures from the V0.37 Quick Fix.
+ some stuff I probably forgot about, I've been working on this little by little for a while.
The biggest change is new tire mark textures for the roads, changed from road_rubber_double to a slightly changed version of another vanilla decal road.
Added some more tire marks in intersections to make intersections more realistic.
Added two different decal road types for more and less traveled roads
Terrain materials have also been updated to make them look more like snow.
The race track has been changed from snow to regular asphalt to make proper races possible (I might make an optional patch to return it to snow if requested).
A couple smaller changes:
Fog was increased to make it look like heavier snow.
Snow Precip box was shortened so more snow is in frame.
Took less compressed thumbnail pictures.
Added decal roads to the island (had only vanilla decal roads before).
Fixed a few textures from the V0.37 Quick Fix.
+ some stuff I probably forgot about, I've been working on this little by little for a while.
Version
v0.37.1
· Quick Fix for V0.37 Update
· BeamNG.drive
0.37.x
1 year ago
Update Notes:
Fixed textures that broke from the update.
New file structure; In preparation for additional winter maps in the future, assets used in more than one map will be stored in winter_common.
Drag Strip; The drag strip is now prepped, was asphalt_wet in previous versions.
Terrain; Off-road terrain now has depth, more realistic to driving thru deep snow.
Drift zones; Drift zones were removed due to a lua error.
If there are any issues, clear cache, if the issue persists please...
Fixed textures that broke from the update.
New file structure; In preparation for additional winter maps in the future, assets used in more than one map will be stored in winter_common.
Drag Strip; The drag strip is now prepped, was asphalt_wet in previous versions.
Terrain; Off-road terrain now has depth, more realistic to driving thru deep snow.
Drift zones; Drift zones were removed due to a lua error.
If there are any issues, clear cache, if the issue persists please...
Version
v0.36.1
· Fixed Textures for 0.36 Update
· BeamNG.drive
0.36.x
1 year ago
Quick fix for issue with textures in the 0.36 update.
About Mod
| Latest Version | v0.38.1 |
| Game | BeamNG.drive |
| Category | Maps |
| Game Version | 0.38.x |
| Downloads | 5496 |
| Created | 1 year ago |
| Last Updated | 10 months ago |