= Car Transporter Extra ( Winch, Tiedown Nodes) v1.0
Car transporter built off the in game utility trailer

Choose a working winch or adjustable tie-down (both hold the car during transport).
Working rear ramps that tilt and stow away under the trailer.
Rear stabiliser jacks for loading/unloading.
This is more of a proof of concept and hopefully someone can help improve or make their own better mod with similar principal.
This is a work in progress and would love help form some smarter people to finish.
- Make coupler node stronger/hold better - sometimes lets go when driving
- Allow winch/tie-down node toggling while trailer is hitched to tow-bar
- Re-map coupler triggers to buttons

Please note: you can only toggle (L Key) the winch or tie-down couplers while the trailer is selected and the trailer is NOT hitched to a vehicle.
Winch can connect to cars that have the default tow-hook tag to a node at front.
Winch can pull car up onto trailer and helps hold in place while being towed.
There is winch in and out triggers and a hidden auto-in button at top of winch.
Tie-down helps to hold cars in place too, a bit more rigid than the winch when traveling as its triangulated.
There is tie-down in/out triggers
To set up ramp
Click to slide ramp out, then click to tilt.
The rear jacks will auto extend.
To stow ramp
Click to tilt first, then click to slide ramp back in.
Ramp legs should fold up at end.
Rear jack will auto retract soon after.
to help get low cars on the trailer, you can manually raise/lower the rear jacks to let trailer tilt more.
Trigger Locations:


Tow Hook Points On Cars:
A lot of standard cars in game already have tow hook points at the front, if you push L on the keyboard to toggle on couplers (the winch or tie-down hook node will glow green) you should also see a green glow at the front of other cars.
I have had to add specifically to the BX,
So, you will need to change their body to one of mine that has the = in its name.
Modders:
To make vehicles compatible with the winch/tie-down ensure the car body has a node named "f11" on it and the following: {"tag":"tow_hook","couplerStrength":1001000}
etki example:
["f11", 0.0, -1.915, 0.3, {"tag":"tow_hook","couplerStrength":1001000}]
External Download Links:
About Mod
| Latest Version | v1.0 |
| Game | BeamNG.drive |
| Category | Other |
| Game Version | 0.38.x |
| Tags | Trailers |
| Downloads | 4849 |
| Forum Thread | Visit forum thread |
| Created | 4 months ago |
nose si funciona xq no lo he descargado pero gracias!!1