Dynamic Damage Particles v2.0

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11.12 MB
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1 month ago
19
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Changelog

latest Version v2.0 · Changes & Bug fixes · BeamNG.drive 0.39.x 3 weeks ago
- Particles now stay after cars reset (can be changed in settings)
- Optimizations
- Sparks now get created based on surfaces collided with (so now sliding on dirt wont emit them)
Each unique part has its own debris type
- Driving over debris throws them back and has a chance to loosen your wheels grip
- Bug fixes
- Shards now have a chance to be colored the paint of your vehicle
- Performance is WAY better then previous versions
- particle fixes
- Performance is WAY better then previous versions
- particle fixes
- Glass can now pop your tires if your wheel is going fast enough over it
- Generated screws & bolts are smaller and darker now
- Theres now a button to toggle the particles in the ui menu
- Glass can now pop your tires if your wheel is going fast enough over it
- Generated screws & bolts are smaller and darker now
- Theres now a button to toggle the particles in the ui menu
- Glass now emits, and lays flat on the ground when in static mode.
- All textures get generated when you enter the game to have a sense of randomness.

About Mod

Latest Version v2.0
Game BeamNG.drive
Category Other
Game Version 0.39.x
Tags Gameplay
Downloads 5855
Forum Thread Visit forum thread
Created 1 month ago
Last Updated 3 weeks ago