Dynamic Damage Particles 1
2/5,
3
votes
Description
Dynamic particles for damage. DDP adds a special debris system for real-time collisions. Particles bounce off the ground and walls, slide and stop, rather than disappearing.
Features
- Breaks in joints and impacts generate their own debris: nuts, bolts, and metal shards from broken welds.
- Shards of glass and plastic, chunks of concrete, and dust from collisions correspond to the force of the impact.
- Includes a user interface application for changing game parameters with live sliders and presets for adjusting radiation, elasticity, friction, and more.
Credits
samllea1
Dynamic particles for damage. DDP adds a special debris system for real-time collisions. Particles bounce off the ground and walls, slide and stop, rather than disappearing.
Features
- Breaks in joints and impacts generate their own debris: nuts, bolts, and metal shards from broken welds.
- Shards of glass and plastic, chunks of concrete, and dust from collisions correspond to the force of the impact.
- Includes a user interface application for changing game parameters with live sliders and presets for adjusting radiation, elasticity, friction, and more.
Credits
samllea1
External Download Links:
- Sharemods.com - more_crash_particles.zip [11.2 MB]
Direct Download Links
About Mod
| Latest Version | 1 |
| Game | BeamNG.drive |
| Category | Other |
| Game Version | 0.38.x |
| Downloads | 280 |
| Created | 7 hours ago |
Hi, I’d like to propose a partnership. I own Luxbeam and create mods for BeamNG.drive. I recently created a mobile phone mod for the game, and I noticed that a year ago you made a phone mod that functions as a GPS. I’d like to use your phone model for my mod; currently, mine is just a UI element, but I want to mount it permanently inside the car. Could I use your phone model and just change the screen? You would receive full credit.