More Sunburst Basic Variants v1.5

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Changelog

latest Version v1.5 · BeamNG.drive 0.38.x 2 months ago

Base Models for Simple Traffic 

The Sunburst Base models can encounter you now more often in the very basic trim. They can be identified by the black taillight housing and black unpainted mirrors, and of course the iconic unpainted bumpers without fog lights.  Needless to say that the base Sunbursts are equipped with the detuned 1,6L Boxer engine.

I have made a sedan and a wagon config, each also in a parked version.

screenshot_2026-04-06_22-40-28.png

screenshot_2026-04-06_22-39-48.png

Furthermore, this is a technical update. All the unpainted parts are made with the "materialOverride" function instead of unnecessarily copying 3D-models just to assign a different material. Hopefully this is more "Update-proof"

new config and some minor tweaks

OK, time for a little update:

- tweaked the torque curve of detuned intake a bit (tried to reduce "oil starvation" message, still occurs, idk why...)
- made detuned-ecu also available for 2.0 engine (why not...)
- reduced gear whining of 6-speed manual (whining was too loud)

Added one more config: the 2.0 "Trend" Wagon with CVT. 


2_0_Trend_Wagon_CMB.png

Why CVT?? because DCT-shift logic is ... With the CVT its a more relaxed cruiser 

adjusted config files because of changes in the Beamng standard colors

some changes in config files to avoid vehicles always spawn in default yellow color.

1_6_Base_CMB.png 1_6_Base_Wagon_CMB.png 2_0_Trend_CMB.png 2_0T_Business_CMB.png

changed behavior of revLimiter and added a base wagon config

now the Sunburst Base Wagon is also available with 1.6L 95 PS and CVT.

16BaseWagonCMB.png

About Mod

Latest Version v1.5
Game BeamNG.drive
Category Other
Game Version 0.38.x
Tags Tuning
Downloads 107
Forum Thread Visit forum thread
Created 2 months ago
Last Updated 2 months ago