Natural Disasters 1.3.0.0

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Changelog

latest Version 1.3.0.0 · BeamNG.drive 0.38.x 1 week ago

Every disaster got a full visual rebuild in this update.

- Tornado: a real funnel body instead of scattered debris

- Meteor Shower: meteors are now actual tumbling rocks wrapped in flame

- Volcanic Eruption: throws real glowing rock chunks; the ash plume now widens as it rises, spreads into a canopy and drifts

- Lightning Storm: bolts now strike from the cloud deck all the way to the ground, with distant flashes lighting the horizon between strikes

- Firestorm: falling fireballs glow, and the ground keeps burning where they land

- Sandstorm: a deep rolling wall with a towering face, a body and a trailing haze

- Blizzard: same added depth, plus snow blowing low across the road

- Tsunami: a curling crest, a body of water behind it and foam running ahead of the front

- Hailstorm: proper ice, a curtain of falling hail around you, shattering shards on impact

- Fog Bank: much thicker, layered at mixed heights, and it now rolls with you instead of being left behind

- Microburst: a visible column of air slamming down and a tight ring blasting outward on every hit

- Sinkhole: a softer edge that blends into the terrain, and the pit smokes continuously

- Earthquake: heavier dust thrown up by the shaking

- Dust Devils: each whirlwind now has its own funnel

- Impacts: bigger explosions with a rising second blast and dust thrown out along the ground

Performance

- Terrain sampling is cached, cutting thousands of redundant ground lookups per second on the slower effects

- Heavy repeating effects rebuilt to spawn far fewer objects

- Added a hard ceiling on simultaneous effects and distance culling, so overlapping disasters can no longer tank the frame rate

Fixes

- The upgrade entry listed disasters that are already free; it now shows the actual Pro-only ones

NATURAL DISASTERS - PRO - v1.3.0.0

Includes everything in the Free 1.3.0.0 update, plus:

- Asteroid Impact: a genuinely huge tumbling boulder, a double detonation, a towering mushroom cloud and a real expanding shockwave ring across the ground

- Ball Lightning: the orbs are now proper glowing plasma spheres with arcing electricity, throwing pulsing light as they drift

- Firenado: a real fire funnel body wrapping the blazing column

- Lava Flow: three layers deep - a burning front, molten body and smoking crust behind it - glowing across its full width

- Geyser: unchanged

Now the only difference between Free and Pro is a small number of additional events. List of changes in the Free Edition:

- All the old abilities from Pro are now available in Free (now 14 events total in Free instead of 6, and 19 events total in Pro)
- All the functionality from Pro (auto-launching events, disabling individual events, and so on) has been moved from Pro to Free
- Per-event auto-spawn toggle (Settings - Auto events
- Added 8 disasters to Free: sandstorm, microburst, dust devils, hailstorm, volcanic eruption, tsunami, sinkhole and firestorm

Changelog for PRO:

- 5 new exclusive disasters: Firenado, Asteroid Impact, Lava Flow, Geyser Field, Ball Lightning

Lots of visual/optimization improvements both in Free and Pro versions.

FREE (6 events), changelog 1.1:

- Tornado - custom dust funnel.
- Meteor shower - now burning rocks fly down (instead of generic fire) + a fiery explosion on impact.
- Earthquake - custom dust rising from underground.
- Thunderstorm - a real lightning bolt from the sky + an impact flash (the strange circles up top have been removed).
- Blizzard - custom snow, a solid wall (previously it came in "chunks").
- Fog wall - soft custom fog.
- Fix: no more events and notifications in the main menu.
- Auto-spawn is rendered with the new effects.

PRO (+8 events), changed in 1.1:

- Sandstorm - custom sand, a solid wall.
- Eruption - a rocky crater on the ground + a column of smoke/fire + flying chunks of lava.
- Tsunami - a solid wall of water spray (denser, without "chunks").
- Microburst - reworked: a clear downward blast of air with expanding dust waves, scatters cars.
- Hail - custom ice/spray.
- Sinkhole - a real pit in the ground (the strange circles have been removed).
- Fire rain - pure falling fire (now clearly distinct from meteors).
- Dust devils - custom dust.
- Sparks in all explosions/impacts.

About Mod

Latest Version 1.3.0.0
Game BeamNG.drive
Category Other
Game Version 0.38.x
Downloads 1423
Created 1 month ago
Last Updated 1 week ago