B25 Mitchell — a fully functional WWII bomber meticulously recreated for BeamNG, delivering authentic flight dynamics, realistic controls, and detailed operational systems. This mod allows players to experience the legendary B25 Mitchell, complete with working engines, bombs, and highly accurate aerodynamic behavior.
Main features:
– Fully operational twin engines with realistic startup, shutdown, and throttle control.
– Detailed 3D model and PBR textures, including high-quality materials for visible surfaces, propeller hub, and fuselage, optimized for BeamNG.
– Functional cockpit controls mapped for intuitive gameplay:
– Engine toggle: V
– Pitch up/down: Arrow Down / Arrow Up
– Roll left/right: Arrow Left / Arrow Right
– Throttle increase/decrease: T / G
– Trim up/down: Home / End
– Landing gear and braking system:
– Wheel brakes toggle: Z
– Left/right wheel brake (low speed): Arrow Left / Arrow Right
– Gear retract/extend: N
– Flaps control: M
– Lighting: Landing lights (O) and navigation lights (P) fully functional.
– Bomb bay operation: Toggle bomb bay doors and load bombs through the parts menu (Ctrl-W).
– Updated flight physics in version 5.60 (25.01.26):
– Corrected nose-down tendency by adjusting tail aerodynamics and weight distribution.
– BreakTriggerBeams fixed: engines now break correctly if struck by the propeller or detached from the aircraft.
– Minor adjustments to flexible fuselage around propeller and hub for visual and physical accuracy.
Flight instructions:
– Startup: Upon spawning, the aircraft is off. Hold V until engines stabilize at 750 RPM to prepare for flight.
– Takeoff:
– Extend flaps with U, increase throttle (T) while maintaining position with Y (or Rb on Xbox controller).
– Release brakes when engines reach ~2400 RPM.
– Lift gently; ensure airspeed exceeds 100 mph to maintain lift.
– Retract landing gear (N) after gaining positive climb rate, raise flaps (U) and reduce throttle to ~85% to prevent engine overheating.
– Maximum safe flight speed: ~340 mph; avoid sharp maneuvers above 200 mph to prevent structural damage.
– Landing:
– Reduce throttle to 20%, lower landing gear (N) at ~170 mph, and set flaps to landing position (U) to slow down to ~140 mph.
– Adjust throttle (T) and brakes (G / Y) as needed to maintain controlled descent. Aim for ~110 mph touchdown speed.
– Ground steering:
– Reduce engine RPM to ~1000 and maintain ~5% throttle to keep speed below 30 mph.
– For tight turns, apply differential braking using left/right wheel brakes.
– Full 180° turns require reducing speed to ~10 km/h, applying ~20% throttle, and fully turning the rudder while using wheel brakes to pivot.
Bombing operations:
– Load bombs via parts menu (Ctrl-W) and open bomb bay doors.
– Release bombs individually; they detonate after passing the target.
– Maintain sufficient altitude to prevent in-flight explosions.
Advanced options:
– Active propeller RPM control using + / ' keys, useful for precise taxiing, reducing ground speed, and managing engine heating during cruise (~1700 RPM recommended with ~55% throttle).
Additional details:
– Every control and interactive element is designed to replicate real-world procedures, providing an authentic WWII bomber experience in BeamNG.
– Updated in version 5.60 for improved flight stability, damage modeling, and overall realism.
Mod author: Joelvb
External Download Links:
- Modsfire.com - B25Mitchell (1).zip [229.62 MB]
Direct Download Links
About Mod
| Latest Version | v5.60 |
| Game | BeamNG.drive |
| Category | Planes |
| Game Version | 0.38.x |
| Downloads | 3762 |
| Created | 5 months ago |
| Last Virus Scan |
0/95
More Details |
Looks sick, but I am having trouble starting the engine
@Austin it works like that, you have to hold the V key for 5 seconds, if it did nothing, press again.