Drei Stühle Beta 2
The map is very difficult because it is very steep in many spots. I have turned portion of the woodland that actually covers around 80% of the area into meadows. Although there are INTENTIONALLY only grass missions, you may plant all the fruits from the regular game, and the growth calendar hasn't *yet* been changed. This indicates that these regions are entered as fields and can be processed by the AI.
After removing the trees, you may obviously add your own fields, but they are not AI-managed like in the regular game.
Plots for fields and forests are available for separate purchase. There is a tiny amount of forest in every field.
43 meadows totaling 92 hectares in size
52 forest areas totaling 404 hectares and over 44,000 trees. (Even if the limit hasn't been reached, you can't plant more trees!)
Cost: €20,000 per hectare
Establish a farm with enough cars and a coop for cows and chickens.
A few productions and sales stations
There are wood and stone missions, but at the moment, only a small number of ALL structures, ornaments, and productions are fully able to be marketed.
The map has 80% field and forest paths, but the tar roads weren't made with Blender because I don't know how to use it and don't want to learn. Why isn't there an integrated script tool, Giants? 😅
There's the door if it annoys you! 🚪
Nonetheless, the splines are arranged appropriately such that the assistant AI can identify every road. Although further testing and fine-tuning are still required, I suggest using programs like Courseplay and Autodrive, which are theoretically invaluable.
Errors might still occur *due to beta*.
Okay, enough babbling; the rest will be handled by the screenshots.
Credits:
Likita666
Direct Download Links
Version: 2Aktualisiert: vor 1 Jahr
Gesamtgröße: 695.73 MB FS25_DreiStuehle_modland.zip direct herunterladen · 695.73 MB · hinzugefügt vor 1 Jahr