Realistic Worker Costs 1.0.0.9
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Stimmen
Realistic Worker Costs Mod for Farming Simulator 25
V1.0.0.9
- 10 bugs fixed
- Removed dead code
- Polish for entire codebase
Adds realistic ongoing wage costs for hired workers, making farm management more challenging and strategic.
MAIN FEATURES:
- Configurable wage system: Choose hourly or per-hectare payment
- Three wage levels: Low ($15/h), Medium ($25/h), High ($40/h)
- Skill-based pricing: Workers with higher skills earn higher wages
- Full in-game settings integration
- Console commands for complete control
- Multiplayer compatible
- 10 language support
- Save game compatible
HOW IT WORKS:
Workers now cost money while they're active! The mod automatically calculates and deducts wages based on:
1. Time worked (hourly mode) OR hectares worked (per hectare mode)
2. Worker skill level (80%-120% multiplier)
3. Your chosen wage level or custom rate
SETTINGS OPTIONS:
- Enable/Disable: Toggle the mod on/off
- Cost Mode: Hourly or Per Hectare
- Wage Level: Low, Medium, or High base rates
- Custom Rate: Set your own wage rate
- Notifications: Toggle payment alerts
- Debug Mode: Extra logging
CONSOLE COMMANDS:
Type 'workerCosts' in console for full list, including:
- WorkerCostsEnable/Disable
- WorkerCostsSetWageLevel 1|2|3
- WorkerCostsSetCostMode 1|2
- WorkerCostsSetCustomRate <amount>
- WorkerCostsTestPayment
- WorkerCostsShowSettings
- WorkerCostsResetSettings
INSTALLATION:
1. Extract to your FS25 mods folder
2. Enable in mod menu
3. Configure settings in-game or via console
COMPATIBILITY:
- Works with FS25 (all versions)
- Multiplayer supported
- Compatible with most other mods
- Safe to add/remove from existing saves
Credit:
TisonK
V1.0.0.9
- 10 bugs fixed
- Removed dead code
- Polish for entire codebase
Adds realistic ongoing wage costs for hired workers, making farm management more challenging and strategic.
MAIN FEATURES:
- Configurable wage system: Choose hourly or per-hectare payment
- Three wage levels: Low ($15/h), Medium ($25/h), High ($40/h)
- Skill-based pricing: Workers with higher skills earn higher wages
- Full in-game settings integration
- Console commands for complete control
- Multiplayer compatible
- 10 language support
- Save game compatible
HOW IT WORKS:
Workers now cost money while they're active! The mod automatically calculates and deducts wages based on:
1. Time worked (hourly mode) OR hectares worked (per hectare mode)
2. Worker skill level (80%-120% multiplier)
3. Your chosen wage level or custom rate
SETTINGS OPTIONS:
- Enable/Disable: Toggle the mod on/off
- Cost Mode: Hourly or Per Hectare
- Wage Level: Low, Medium, or High base rates
- Custom Rate: Set your own wage rate
- Notifications: Toggle payment alerts
- Debug Mode: Extra logging
CONSOLE COMMANDS:
Type 'workerCosts' in console for full list, including:
- WorkerCostsEnable/Disable
- WorkerCostsSetWageLevel 1|2|3
- WorkerCostsSetCostMode 1|2
- WorkerCostsSetCustomRate <amount>
- WorkerCostsTestPayment
- WorkerCostsShowSettings
- WorkerCostsResetSettings
INSTALLATION:
1. Extract to your FS25 mods folder
2. Enable in mod menu
3. Configure settings in-game or via console
COMPATIBILITY:
- Works with FS25 (all versions)
- Multiplayer supported
- Compatible with most other mods
- Safe to add/remove from existing saves
Credit:
TisonK
External Download Links:
- Modsfire.com - FS25_WorkerCosts.zip [91.81 KB]
- Sharemods.com - FS25_WorkerCosts.zip [92 KB]
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