Map Feliz v 1.3.1
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Letzte Aktualisierung
My mod map Feliz is now available for download. While it still has some flaws, it has evolved into a good map overall.
Changelog: 1.1.0.0
A NEW SAVE IS URGENTLY REQUIRED!
- All small farm production doors have been opened.
- New textures have been applied to all fields.
- Ground smoothing has been completed.
- Floating trees have been lowered.
- Signposts have been installed.
- Farm buildings have been improved.
- An orange plantation has been installed.
- Compost may now be distributed on fields.
It has been entirely flipped upside down and, in addition to an impressive elevation model, it meets all of the Giants' specifications.
-> 54 fields.
-> Several spaces for development or grazing.
There are also three farms built in, with the Dya and Hansen farms having the potential to be greatly extended with a little effort.
However, the middle farm cannot be enlarged.
Every farm has a field production to produce commodities required for field upkeep, and each farm is outfitted with a variety of modest productions to ensure a successful start.
There's also a Winnie the Pooh farm and a little allotment garden.
I would avoid using huge machinery since they are difficult to maneuver in certain areas of the game.
I will not modify anything just because one or two individuals believe that monster machines should be utilized on a map.
It was built for small to medium machines and will remain that way.
The map includes three new fruits: rye, spelt, and triticale.
I've enlarged orders for stones, dead wood clearance, and wood transport since they irritate me, and it's my map, so no arguments.
50 collectibles have been concealed, but I'm not sure where they are; I'll have to search too.
Merging fields does not function on the map since all farmlands effect the fields or where I believe you may develop.
Credits:
Tamara_von_Graf
Changelog: 1.1.0.0
A NEW SAVE IS URGENTLY REQUIRED!
- All small farm production doors have been opened.
- New textures have been applied to all fields.
- Ground smoothing has been completed.
- Floating trees have been lowered.
- Signposts have been installed.
- Farm buildings have been improved.
- An orange plantation has been installed.
- Compost may now be distributed on fields.
It has been entirely flipped upside down and, in addition to an impressive elevation model, it meets all of the Giants' specifications.
-> 54 fields.
-> Several spaces for development or grazing.
There are also three farms built in, with the Dya and Hansen farms having the potential to be greatly extended with a little effort.
However, the middle farm cannot be enlarged.
Every farm has a field production to produce commodities required for field upkeep, and each farm is outfitted with a variety of modest productions to ensure a successful start.
There's also a Winnie the Pooh farm and a little allotment garden.
I would avoid using huge machinery since they are difficult to maneuver in certain areas of the game.
I will not modify anything just because one or two individuals believe that monster machines should be utilized on a map.
It was built for small to medium machines and will remain that way.
The map includes three new fruits: rye, spelt, and triticale.
I've enlarged orders for stones, dead wood clearance, and wood transport since they irritate me, and it's my map, so no arguments.
50 collectibles have been concealed, but I'm not sure where they are; I'll have to search too.
Merging fields does not function on the map since all farmlands effect the fields or where I believe you may develop.
Credits:
Tamara_von_Graf
External Download Links:
- Sharemods.com - FS25_Feliz.zip [1005.4 MB]
Direct Download Links
Version: v 1.3.1Aktualisiert: vor 1 Jahr
Gesamtgröße: 1.96 GB FS25_Feliz_modland.zip direct herunterladen · 1005.37 MB · hinzugefügt vor 1 Jahr
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