Porcupine Mountains Michigan 1.0.0.1
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1.0.0.1
vor 2 Tagen
1.0.0.1:
- Fixed meadow being able to be endlessly mowed
- Fixed field grass not growing past stage 04
- Reduced crop density to improve frame rates
- Adjusted sunrises and sunsets so the green sky isnt such an intense green
- Adjusted night coloring so it gradually gets darker and then lighter as the moon is near the horizen
- Adjusted vescosity of mud so it is much softer
- Moved deadwood mission spots away from map edges so all trees are accessable
- Fixed some crop calendars
- Fixed meadow being able to be endlessly mowed
- Fixed field grass not growing past stage 04
- Reduced crop density to improve frame rates
- Adjusted sunrises and sunsets so the green sky isnt such an intense green
- Adjusted night coloring so it gradually gets darker and then lighter as the moon is near the horizen
- Adjusted vescosity of mud so it is much softer
- Moved deadwood mission spots away from map edges so all trees are accessable
- Fixed some crop calendars
Description:
Welcome to the wilds of the Porcupine Mountains in the Upper Peninsula of Michigan. Here you will be met with many challenges: difficult terrain, extreme weather and vast empty wilderness.
This is a start from scratch/survival style map. You have inherited a small amount of property with a small trailer house, a shed, a silo and some heavily used equipment.
There is one small field of field grass on the property. You have all the equipment needed to cut and bale it into hay to get some income. There is also a constructable log cabin on the property that can be built if you provide the proper materials.
You can harvest trees to provide the needed wood for the cabin and there is a sawmill you can buy to produce other materials. Materials you cannot produce can be bought at the warehouse.
There is a very small town area where you can buy and sell things. There is tons of forestry or plenty of open space to plow fields and expand your farms. There is NO traffic on the map, which gives you the opportunity to make roads wherever you want.
Features:
- 50 collectables on the map
- 58 available farmlands and 1 field
- Ground deformation
- Row crop system
- Additional ground angles
- Stubble destruction
- Updated corn textures
- Custom planting and harvest calendar
- More paintable textures added
- Custom weather patterns, sunrises, sunsets, and lighting
- Very dark nights and custom tornados
- Modified productions with increased capacities and outputs
- Custom animal.xml: Cows produce milk after 27 months and goats after 12 months for increased realism
- New crops: Alfalfa, Clover, Flowering catchcrop, Green rye, Rye, Spelt, Silage maize, Triticale, Vetched rye, Winter wheat, and Winter barley
- New crops able to be fed to animals
- Silos and bunkers accept new crops
- Updated production points to accept new crops
Production/Sell Points:
- Saw mill
- Grain elevator sell point
Buy Points:
- Animal trader
- Gas station
- Warehouse
- Vehicle dealer
Credits:
Papes_Farming_Mods
Special thanks to InsaneSimGuy for the silo used for the farm.
Welcome to the wilds of the Porcupine Mountains in the Upper Peninsula of Michigan. Here you will be met with many challenges: difficult terrain, extreme weather and vast empty wilderness.
This is a start from scratch/survival style map. You have inherited a small amount of property with a small trailer house, a shed, a silo and some heavily used equipment.
There is one small field of field grass on the property. You have all the equipment needed to cut and bale it into hay to get some income. There is also a constructable log cabin on the property that can be built if you provide the proper materials.
You can harvest trees to provide the needed wood for the cabin and there is a sawmill you can buy to produce other materials. Materials you cannot produce can be bought at the warehouse.
There is a very small town area where you can buy and sell things. There is tons of forestry or plenty of open space to plow fields and expand your farms. There is NO traffic on the map, which gives you the opportunity to make roads wherever you want.
Features:
- 50 collectables on the map
- 58 available farmlands and 1 field
- Ground deformation
- Row crop system
- Additional ground angles
- Stubble destruction
- Updated corn textures
- Custom planting and harvest calendar
- More paintable textures added
- Custom weather patterns, sunrises, sunsets, and lighting
- Very dark nights and custom tornados
- Modified productions with increased capacities and outputs
- Custom animal.xml: Cows produce milk after 27 months and goats after 12 months for increased realism
- New crops: Alfalfa, Clover, Flowering catchcrop, Green rye, Rye, Spelt, Silage maize, Triticale, Vetched rye, Winter wheat, and Winter barley
- New crops able to be fed to animals
- Silos and bunkers accept new crops
- Updated production points to accept new crops
Production/Sell Points:
- Saw mill
- Grain elevator sell point
Buy Points:
- Animal trader
- Gas station
- Warehouse
- Vehicle dealer
Credits:
Papes_Farming_Mods
Special thanks to InsaneSimGuy for the silo used for the farm.
Direct Download Links
Version: 1.0.0.1Aktualisiert: vor 2 Tagen
Gesamtgröße: 361.6 MB FS25_Porcupine_Mountains_Michigan_modland.zip direct herunterladen · 361.6 MB · hinzugefügt vor 2 Tagen
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