Rennebu 25 1.0.0.3
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JenkieFarmer
vor 5 Monaten
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Version
1.0.0.2
vor 4 Monaten
Changelog: 1.0.0.2
- Fixed an issue where "bought with farmland overwrite" was set wrong, which disabled the BGA and spinnery.
- Added a selling point at the animal dealer.
- The BGA area has been rearranged, with an addition of a bunker silo and lighting.
- Moved the warning sign on the main road in the south.
- Fixed an issue with traffic congestions. This also lowers the traffic density a bit.
- Fixed a shader issue with the barbed wire fence.
- Added Norwegian license paltes for AI traffic.
- Removed some redundant rocks.
- Fixed a few floating trees.
- Fixed an error with deadwood mission being out of bounds.
- Added a few more transport mission locations.
All of the changes regarding placeables require a new savegame, or that you manually edit placeables.xml in existing savegames.
Instructions are available in the modDesc.xml file.
- Fixed an issue where "bought with farmland overwrite" was set wrong, which disabled the BGA and spinnery.
- Added a selling point at the animal dealer.
- The BGA area has been rearranged, with an addition of a bunker silo and lighting.
- Moved the warning sign on the main road in the south.
- Fixed an issue with traffic congestions. This also lowers the traffic density a bit.
- Fixed a shader issue with the barbed wire fence.
- Added Norwegian license paltes for AI traffic.
- Removed some redundant rocks.
- Fixed a few floating trees.
- Fixed an error with deadwood mission being out of bounds.
- Added a few more transport mission locations.
All of the changes regarding placeables require a new savegame, or that you manually edit placeables.xml in existing savegames.
Instructions are available in the modDesc.xml file.
Version
1.0.0.1
vor 5 Monaten
Changelog: 1.0.0.1
- Added a new pre-built farm on farmland 78.
- Removed a hidden fence causing trouble near the starting farm.
- Fixed a missing collision flag on concrete slab bridge between fields.
- Removed rocks in a field and on a road.
- Fixed a parked car clipping into a nearby building.
- Fixed terrain too low below various houses, making them appear as floating.
- Added more color variation to pre-placed farmhouses.
- Extended farmlands.
- Added a few more farmlands, inclduing the BGA area.
- Moved a few trees to get a cleaner view.
- Removed foliage clutter.
- Added bunker silo at the BGA
- Rearranged the BGA area for better functionality.
- Added gravestones to the church yard.
- Added a new pre-built farm on farmland 78.
- Removed a hidden fence causing trouble near the starting farm.
- Fixed a missing collision flag on concrete slab bridge between fields.
- Removed rocks in a field and on a road.
- Fixed a parked car clipping into a nearby building.
- Fixed terrain too low below various houses, making them appear as floating.
- Added more color variation to pre-placed farmhouses.
- Extended farmlands.
- Added a few more farmlands, inclduing the BGA area.
- Moved a few trees to get a cleaner view.
- Removed foliage clutter.
- Added bunker silo at the BGA
- Rearranged the BGA area for better functionality.
- Added gravestones to the church yard.