GE10 Script - Placeable Importer (Prefab*) 2.0
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2.0
vor 2 Wochen
- Complete rework of UI and code
- All map placeables are now loaded automatically on startup via the GE
- All placeables are loaded using the 'excludeFromSave' flag (no manual deletion before saving required)
- Removed in-game script option as it was redundant
- Added option to select the folder containing extracted mods – allowing a separate folder per project
- Added placeable list
- Added jump functions
- Added DebugDraw to visually identify which placeable is placed where
- All placeables can be moved within the GE; the Save button writes the new positions back
- Copying/cloning existing placeables is now possible – the cloned placeable inherits all settings from the original
- Loading a different „placeable.xml" is now possible (e.g. directly from a savegame); it is converted on the fly and written to the map's „placeable.xml" via the Save button
- All map placeables are now loaded automatically on startup via the GE
- All placeables are loaded using the 'excludeFromSave' flag (no manual deletion before saving required)
- Removed in-game script option as it was redundant
- Added option to select the folder containing extracted mods – allowing a separate folder per project
- Added placeable list
- Added jump functions
- Added DebugDraw to visually identify which placeable is placed where
- All placeables can be moved within the GE; the Save button writes the new positions back
- Copying/cloning existing placeables is now possible – the cloned placeable inherits all settings from the original
- Loading a different „placeable.xml" is now possible (e.g. directly from a savegame); it is converted on the fly and written to the map's „placeable.xml" via the Save button
Über Mod
| Neueste Version | 2.0 |
| Spiel | FS25 |
| Kategorie | Objekte » Vorgefertigtes |
| Herunterladen | 92 |
| Erstellt | vor 3 Monaten |
| Zuletzt aktualisiert | vor 2 Wochen |