Holzhausen Map v 2.0.0
4/5,
17
votes
The very popular Holzhausen Map mod for Farming Simulator 2015.
Version: v 2.0.0.
Required mod:
- http://www.modland.net/farming-simulator-2015/implements-tools/animation-map-trigger-mod.html
v2.0.0 fixes:
- texture adjustments
- blade trigger on chips power plant
- increased manure storage
- adjusted Door Huds position
- straw and hay sales trigger Raifeisen fixed (Tip of Jaguar95)
New:
- Stand-alone versions of the Soil Management Mod and GMK Mod (only one .zip)
- sawmill with function - MixFeeder of Bluebaby210, SoftFOX and Modportal.com
- garden center with function (Thanks El_Cid)
- Milk Max - potato washing system
- more water trigger
- seed silos
- workshop (purchasable at the court and at the dealer) with Hard Point trigger
- cowshed now with animated gates - details added - New Heaven
Features:
- ALL trees can be chopped down. No Layer trees.
- Several small Easter eggs, which are to be discovered;)
- Technical Features: AnimationMapTrigger
- working trains
- Finer texture angle on the fields
- "Green manure mod" compatible
- Chopped Straw Mod compatible
- BGAextension compatible
- Fruits: wheat, barley, canola, corn, potatoes, sugar beet, alfalfa (as green manure plant
- Doors to open: Normal rolling doors of sheds must be opened to foot. Green rolling gates, as the merchants have, can also be opened from a vehicle. The gate at the vehicle shop has opening times of 6-21 clock. Outside of these times you can not open the gate.
Credits:
Giants; Niggels: Strassentexturen, Dekolayertexturen;
Vertexdezign (Katsuo, steffen30Muc, Buschi, Xentro): Maschinenhallen, Getreidehalle, Silo (BGA), Mistrampe, MapDoorTrigger, Fachwerlscheune, Coveyorskript, MultiSiloEffects, LiquidManureFillTriggerExtension, HolzhausenExtension;
Katsuo: Palette, Strassentexturen;
Steffen30Muc: Kalk und Düngerlager, Ballenhalle, Dausch Halle, Bauernhaus (Hof);
B34STx: Objectspack, Zaunpack;
Buschi: Gitterbox, Wildzaun;
mailman: Rampe, 4er Unterstand;
Vanilleeis: Grastextur
The_Green_Flash: Bullenstall;
Baue3rR: Tor (Weide);
JauchenPaule: Werkstatteinrichtung, SpareParts, Gasverteilstation, Schweißgerät, Kompressor;
GE-Mapping: Maschendrahtzaun;
FSmodding: Kartoffelkisten;
NKB-Modding: Fermenter;
Modding Welt, martinbigM500: Getreidehandel Roth, Pfosten umklappbar;
Moppel: Claas GPS;
Nick98.1: Schilderset;
Ls-Landtechnik: Leitplankenset;
Fatian: Strassenset;
bluebaby210: MapBuyableObjects, SearchModsScript;
eribus: Forgotten Plants Texturen für Kartoffeln, Mais, Raps, Weizen, Gerste
upsidedown&Jakob T: additionalMapFruits
KaosKnite, Decker_MMIV: Soilmod scipt and foliages
Timber131: Kuhstall
Marhu: Fabrikscript,
El_Cid: Sägewerk, Gewächshausumbau
Festus: Sägewerk (ingame)
Farmer_Andy: Kartoffelwaschanlage, MilchMax
MixFeeder Mod: modportal.com, bluebaby210
MixFeeder: manni_112, softfox, BigM
Bunker: softfox, BigM
Schienen: BigM, Xentro(exportiert und Uvs neu gelegt)
Mischstation: Polygon-A
Falls ich wen vergessen hab, bitte melden!
Für folgende Objekte bedarf es bei einer eigenen Benutzung einer Erlaubnis von Vertexdezig, bzw mir:
- Straßentexturen
- Dekolayertexturen
- conveyorbelt.lua
- multisiloeffects.lua
- LiquidManureFillTriggerExtension.lua
- HolzhausenExtension.lua
Die Map darf nur mit dem original Link in anderen Foren oder dergleichen angeboten werden!
Die Datei darf nicht neu hochgeladen werden!
Ich bitte um Verständnis und viel Spaß mit der Map ;)
Version: v 2.0.0.
Required mod:
- http://www.modland.net/farming-simulator-2015/implements-tools/animation-map-trigger-mod.html
v2.0.0 fixes:
- texture adjustments
- blade trigger on chips power plant
- increased manure storage
- adjusted Door Huds position
- straw and hay sales trigger Raifeisen fixed (Tip of Jaguar95)
New:
- Stand-alone versions of the Soil Management Mod and GMK Mod (only one .zip)
- sawmill with function - MixFeeder of Bluebaby210, SoftFOX and Modportal.com
- garden center with function (Thanks El_Cid)
- Milk Max - potato washing system
- more water trigger
- seed silos
- workshop (purchasable at the court and at the dealer) with Hard Point trigger
- cowshed now with animated gates - details added - New Heaven
Features:
- ALL trees can be chopped down. No Layer trees.
- Several small Easter eggs, which are to be discovered;)
- Technical Features: AnimationMapTrigger
- working trains
- Finer texture angle on the fields
- "Green manure mod" compatible
- Chopped Straw Mod compatible
- BGAextension compatible
- Fruits: wheat, barley, canola, corn, potatoes, sugar beet, alfalfa (as green manure plant
- Doors to open: Normal rolling doors of sheds must be opened to foot. Green rolling gates, as the merchants have, can also be opened from a vehicle. The gate at the vehicle shop has opening times of 6-21 clock. Outside of these times you can not open the gate.
Credits:
Giants; Niggels: Strassentexturen, Dekolayertexturen;
Vertexdezign (Katsuo, steffen30Muc, Buschi, Xentro): Maschinenhallen, Getreidehalle, Silo (BGA), Mistrampe, MapDoorTrigger, Fachwerlscheune, Coveyorskript, MultiSiloEffects, LiquidManureFillTriggerExtension, HolzhausenExtension;
Katsuo: Palette, Strassentexturen;
Steffen30Muc: Kalk und Düngerlager, Ballenhalle, Dausch Halle, Bauernhaus (Hof);
B34STx: Objectspack, Zaunpack;
Buschi: Gitterbox, Wildzaun;
mailman: Rampe, 4er Unterstand;
Vanilleeis: Grastextur
The_Green_Flash: Bullenstall;
Baue3rR: Tor (Weide);
JauchenPaule: Werkstatteinrichtung, SpareParts, Gasverteilstation, Schweißgerät, Kompressor;
GE-Mapping: Maschendrahtzaun;
FSmodding: Kartoffelkisten;
NKB-Modding: Fermenter;
Modding Welt, martinbigM500: Getreidehandel Roth, Pfosten umklappbar;
Moppel: Claas GPS;
Nick98.1: Schilderset;
Ls-Landtechnik: Leitplankenset;
Fatian: Strassenset;
bluebaby210: MapBuyableObjects, SearchModsScript;
eribus: Forgotten Plants Texturen für Kartoffeln, Mais, Raps, Weizen, Gerste
upsidedown&Jakob T: additionalMapFruits
KaosKnite, Decker_MMIV: Soilmod scipt and foliages
Timber131: Kuhstall
Marhu: Fabrikscript,
El_Cid: Sägewerk, Gewächshausumbau
Festus: Sägewerk (ingame)
Farmer_Andy: Kartoffelwaschanlage, MilchMax
MixFeeder Mod: modportal.com, bluebaby210
MixFeeder: manni_112, softfox, BigM
Bunker: softfox, BigM
Schienen: BigM, Xentro(exportiert und Uvs neu gelegt)
Mischstation: Polygon-A
Falls ich wen vergessen hab, bitte melden!
Für folgende Objekte bedarf es bei einer eigenen Benutzung einer Erlaubnis von Vertexdezig, bzw mir:
- Straßentexturen
- Dekolayertexturen
- conveyorbelt.lua
- multisiloeffects.lua
- LiquidManureFillTriggerExtension.lua
- HolzhausenExtension.lua
Die Map darf nur mit dem original Link in anderen Foren oder dergleichen angeboten werden!
Die Datei darf nicht neu hochgeladen werden!
Ich bitte um Verständnis und viel Spaß mit der Map ;)
Videos
Files
3 Comments
chris (Guest)
the gatets to the forrest near the chop dont open. its putted down dobbel gate and only one opens and the otherone blockes for the traffic to come in
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valle (Guest)
coole map
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maki (Guest)
how to open doors yous link does not work pls fix that
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