East Frisia Ostfriesland v 1.0
Description:
After I have done more than 3 vacation days in the past 3 months, and with the prospect in the next time not to be able to dispose of comparable time, ihc decided me for a first beta release.
Version East Frisia
New cowshed at dairy cattle farm
Size adjustment of the driving silos
PDA Hotspots
Straw and wool sale at the old freight station in the immediate vicinity of the land trade
Landscape extensions / completion of urban area
This is also expressly only a beta version to sniff and look around, there are various components not yet included or, tested for error.
Primary affected:
gameplay:
- Silos, animal breeding + supply, straw + disposal are not yet tested and without a functional guarantee
Scripting + Animation:
- Here are the only map-based LOG errors so far, after my animation XML has shattered in the meantime.
- I have not had time (and so far little experience) with the Thgema scripting and animation, which is why Topre is still without function (hitherto but without collision), also missing useful known extension (SDK, Chopped Straw, etc)
Credits:
Modell: DiverseTextur: Script:Idee / Konzept: Mr7GreenTester:Sonstige: Vielen Dank an Heini für die tollen Norddeutschen Modelle, mega job!