FS17 Harvesters,Trucks,Trailers,Headers.Pack V4

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149.26 MB
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7 years ago
21
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43
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2/5, 22 votes

Files

About Mod

Latest Version V4
Game FS 17
Category Packs
Downloads 2149
Created 7 years ago

12 Comments

terry I'm trying to fix that problem.
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terry (Guest)
7 years ago
nice
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It's fixed it I'll upload it for multicolors
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Main System CPU: AMD Athlon(tm) II X4 620 Processor Memory: 8191 MB OS: Windows NT 6.1 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Compatibility Mode Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GT 630 Version: 22.21.13.8165 (31.3.2017) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1280 x 720 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Medium View Distance Factor: 1.000000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4 Shader Quality: 1 Skip Mipmaps: 0 LOD Distance Factor: 1.000000 Terrain LOD Distance Factor: 1.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 1.000000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0 Farming Simulator 17 Version: 1.4.4.0 1.4.4RC8 Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr Language: en Time: 2017-04-22 14:19:38 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: koeckerlingAllrounder (Version: 2.5) Load mod: koeckerlingAllrounder_1 (Version: 2.5) dataS/cameraPath01.i3d (0.33) ms dataS/cameraPath02.i3d (0.34) ms dataS/cameraPath03.i3d (0.30) ms data/sky/sky_day_night.i3d (10.70) ms data/sky/rain.i3d (2.16) ms data/sky/hail.i3d (1.45) ms data/sky/dust.i3d (1.01) ms data/maps/map02.i3d (4362.84) ms Disabled withering data/vehicles/steerable/zetor/zetorProximaPower.i3d (223.64) ms data/vehicles/steerable/zetor/zetorForterraHD.i3d (197.60) ms data/vehicles/steerable/newHolland/newHollandT9.i3d (250.71) ms data/vehicles/steerable/caseIH/caseIHMagnum380.i3d (307.74) ms data/vehicles/steerable/masseyFerguson/MF8700.i3d (201.19) ms data/vehicles/steerable/caseIH/caseIHPumaCVX.i3d (245.86) ms data/vehicles/steerable/man/manTGS18480.i3d (304.94) ms data/objects/bigBagContainer/bigBagContainerSeeds.i3d (8.66) ms dataS2/character/player/player01.i3d (987.02) ms C:/Users/j/Documents/My Games/FarmingSimulator2017/mods/koeckerlingAllrounder/koeckerlingAllrounder.i3d (141.29) ms C:/Users/j/Documents/My Games/FarmingSimulator2017/mods/koeckerlingAllrounder_1/koeckerlingAllrounder.i3d (135.82) ms Application exit request forced. Application exit request forced.
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terry (Guest)
7 years ago
Warning: Invalid lifetime value in store data E:/UserFiles/serverProfile/mods/FS17_koeckerlingAllrounder_1_Eagle355th/koeckerlingAllrounder.xml! Using default value 150 instead Warning: Invalid lifetime value in store data E:/UserFiles/serverProfile/mods/FS17_koeckerlingAllrounder_Eagle355th/koeckerlingAllrounder.xml! Using default value 150 instead I will check some more the truck file I can not check. hope this will help
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There's is my log. Log is clean I just tested. Sorry if people is having trouble.
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Application: FarmingSimulator2017 Main System CPU: AMD Athlon(tm) II X4 620 Processor Memory: 8191 MB OS: Windows NT 6.1 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Compatibility Mode Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GT 630 Version: 22.21.13.8165 (31.3.2017) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1280 x 720 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Medium View Distance Factor: 1.000000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4 Shader Quality: 1 Skip Mipmaps: 0 LOD Distance Factor: 1.000000 Terrain LOD Distance Factor: 1.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 1.000000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0 Farming Simulator 17 Version: 1.4.4.0 1.4.4RC8 Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr Language: en Time: 2017-04-22 02:50:18 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_American_Truck_Pack_Blue_Green_Eagle355th (Version: 6.0.0.0) Load mod: FS17_Capello_Pack_V1 (Version: 1.0) Load mod: FS17_krampeSB3060_Blue_Eagle355th (Version: 4.0.0.0) Load mod: FS17_krampeSB3060_Green_Eagle355th (Version: 4.0.0.0) Load mod: FS17_newHollandHeader980CF12_Blue_Eagle355th (Version: 4.0.0.0) Load mod: FS17_newHollandHeader980CF12_Green_Eagle355th (Version: 4.0.0.0) Load mod: FS17_NewHolland_Pack_Blue_Eagle355th (Version: 4.0) Load mod: FS17_NewHolland_Pack_Green_Eagle355th (Version: 4.0) dataS/cameraPath01.i3d (0.26) ms dataS/cameraPath02.i3d (0.24) ms dataS/cameraPath03.i3d (0.22) ms data/sky/sky_day_night.i3d (9.15) ms data/sky/rain.i3d (2.22) ms data/sky/hail.i3d (1.49) ms data/sky/dust.i3d (0.87) ms data/maps/map02.i3d (2983.10) ms Disabled withering data/vehicles/steerable/zetor/zetorProximaPower.i3d (93.92) ms data/vehicles/steerable/zetor/zetorForterraHD.i3d (87.26) ms data/vehicles/steerable/newHolland/newHollandT9.i3d (104.50) ms data/vehicles/steerable/caseIH/caseIHMagnum380.i3d (140.92) ms data/vehicles/steerable/masseyFerguson/MF8700.i3d (100.21) ms data/vehicles/steerable/caseIH/caseIHPumaCVX.i3d (112.81) ms data/vehicles/steerable/man/manTGS18480.i3d (137.68) ms data/objects/bigBagContainer/bigBagContainerSeeds.i3d (8.37) ms dataS2/character/player/player01.i3d (791.89) ms C:/Users/j/Documents/My Games/FarmingSimulator2017/mods/FS17_NewHolland_Pack_Blue_Eagle355th/newHollandCR1090.i3d (329.76) ms C:/Users/j/Documents/My Games/FarmingSimulator2017/mods/FS17_newHollandHeader980CF12_Blue_Eagle355th/newHollandHeader980CF12.i3d (105.01) ms dataS2/character/pedestrians/man06.i3d (11.13) ms C:/Users/j/Documents/My Games/FarmingSimulator2017/mods/FS17_NewHolland_Pack_Blue_Eagle355th/caseIH3163Cutter.i3d (122.65) ms dataS2/character/pedestrians/woman06.i3d (130.79) ms dataS2/character/pedestrians/woman03.i3d (156.08) ms C:/Users/j/Documents/My Games/FarmingSimulator2017/mods/FS17_NewHolland_Pack_Green_Eagle355th/newHollandCR1090.i3d (323.30) ms
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I don' know ho to add more tires Sorry! As for a server stuff I don' know! I don' play online. As for corrupt file I didn' see it in The log. Sorry about that.. The headers I should set them to speed at 15 mph that way it will do right. I made a lot of these mods from the Giants Program. I'll upload a Set Right now of the sunflower and corn headers.
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terry (Guest)
7 years ago
great mod. the combine has 2 issue on server. but was unable to install the truck because it has a corrupt file.it work ok off line. but the server said no.
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pseacraft (Guest)
7 years ago
Triple Nickel, That was an amazingly fast turnaround on the headers mate. Cheers! Only issue I had was the header speed is just too quick and would skip a wee bit. I was giggling as I came around to clean up the skips and felt like i was zigzaging around a bunch of wet spots during corn harvest. Setting the speed to run at 23kph and they performed great on sunflower. I used the headers on this edition CR10.90 and your awesome V3 CR10.90 with same result as I would expect from my very limited experience. Again much appreciate the hard work mate!!
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dmac4w (Guest)
7 years ago
had to override speed cutting..too fast..ran off the end of the field...adjusted cruise control and now is fine..can you do wider tracks and maybe bigger tires...you know..little stouter looking to match the ability....15 had a case 9230 that had 300k cap...the numbers it held were not important..but whoever modded it widened the tires and tracks...looked a little more meaner...just asking,maybe suggesting...
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