Agricultural Land v 2.2
Changelog
Changes 2.2.0.0
BEFORE UPDATING, UNLOAD EVERYTHING FROM THE BALES AND PALLETS WAREHOUSE
Required game version - 1.14.0.0
- Fixed compatibility with the Platinum Expansion DLC, now the carrots from the add-on will work parallel to the carrots from the map
- Changed the texture of the bag of salt
- Completely rebalanced meat plant
- The warehouse for pallets has been redesigned, now it can hold 2000 pallets, regardless of what they are with, they are also visually displayed on the shelves
- Bale warehouses have been removed, now there is only one, capacity 600 bales, no matter what type (sell the old warehouses, as they will disappear)
- Sweet sorghum chaff has been added to the sugar factory, now you can make sugar from it
- Removed trees from field 35
- Added a fuel plant, diesel production from soybeans, canola, sunflower, corn, methanol, and the output of corn is also used to produce feed for pigs and waste from which compost can be made
- Some items and the harvester have been returned to the store, for the correct operation of some mods
- The lighting on the map has been adjusted, now it is not so bright from 1st person in the technique, the brightness outside has also been reduced
- The map is integrated into the obligatory Production Revamp mod!
- The meat factory requires the TH Animal Production (New) mod
- Author's link only on the KingMods
Changes 2.1.0.0
You MUST START A NEW GAME FOR THE CARD TO WORK CORRECTLY
-Added French translation
-Added hemp, rice, sweet sorghum, poppy, blackberry
-Added hemp straw (you can make paper)
-Added sweet sorghum chaff from which you can make sugar
-Sweet sorghum can also be harvested like regular sorghum, yielding a little more yield (see tips)
-Cake and pulp can now be given to animals as an analogue of root vegetables
-Fixed textures of greenhouses, added a greenhouse 4 times larger in size
-Aligned some areas near the starting fields
-Removed invisible collision in the city
-Some toys were inside objects, making it impossible to collect the entire collection
-Fixed some AI splines at intersections
-Full integration with precision agriculture, now compost is fully functional, just like manure
-Fixed some translations
-Added races and ramps, near the sites past which there is a railway road
-Added lighting at some points
-Added translation of orchards
-Now seeds can be produced and sold abroad by train
-Optimized greenhouses and pallets with watermelons
-Revised weight of all crops and fillings
-Added a road near the store
-The bridge under the railway road near field 46 has been widened
-Optimization of gardens (More improvements to come)
-Increased sound volume on trains
-Moved bump stops on corners
-Some textures of all cultures have been redone, distant textures have also been red
V2.0.1.0
NEED TO START A NEW GAME!!
Soil now has more directions (360°)
Trees from DLC Platinum have been replaced with standard ones (Due to many issues and bugs)
Adaptation to the new version of Revamp
Adaptation for the new version of the game
Removed trees on field 29
Fixed bug with beer trays
Moved unload trigger in warehouse
The meatpacking plant now works through the Revamp mod (See mod help)
- The map is integrated under the mandatory Production Revamp mod!
- Meat factory requires TH Animal Production (New) mod
- Author's link only on the site KingMods and STM
- On the map, you can collect a collection of toys, as well as on the standard one;
- New crops - alfalfa, buckwheat, carrots, onions, clover, hops, flax, mustard, peas, raspberries, rye;
- 110 new types of goods;
- There are 15 factories and 7 gardens;
- Meat-packing plant (pork, beef, lard, cowhide)
- Orchards: apple, pear, plum, peach, apricot, cherry, cherry;
- Bakery (9 types of bread);
- Brewery (2 types of beer and kvass);
- Carpentry work (empty pallets, barrels);
- Dairy plant (Kefir, curdled milk, condensed milk);
- Grain cleaning, grain dryer;
- Mill (10 types of flour);
- Cereal plant (7 types of cereals, 4 types of flakes);
- oil extraction plant (linseed oil, cake, default oils);
- Cannery (9 types of juice);
- Sawmill (wood, chipboard, paper);
- sewing factory;
- Sugar factory (cane sugar, beet sugar, pulp, pulp);
- Winzavod (6 types of wine);
- Removed or redone all standard items that were produced in standard factories;
- Grain that is immediately removed from the field, not cleaned or dried, costs 5% less;
- Changed the temperature on the map;
- Cake has been added to the animal monomix recipe, it can be bought or obtained at the oil extraction plant;
- From flax you can get raw flax straw, which must be dried with a tedder, then you can pack it in bales, then sell it or use it at a garment factory;
- Raspberries and Hops are planted in the same way as olives / grapes, and are harvested with the same harvester, but a separate harvester is needed for each type (a convention of the game, perhaps in the future this will be redone);
- By default, only 2 factories are put on the map, a mill and a bakery, the rest of the factories can be bought through the menu;
- There are many sites on the map that you can buy and place your objects there;
- Animals on the map are not placed by default, everyone can place them at their own discretion;
- You can buy a BGA with a capacity of 1 MW;
- Compost is made from organic waste, bran, cake, waste that can be obtained from factories (mill, cereal factory, sugar factory) then you need to buy a special compost pit, and just like silage you need to press and wait for fermentation (compost is needed in vegetable gardens) ;
- Fuel prices were raised from 1.250 to 6.200 per ton, since in our opinion 1.250 is not enough, and almost not noticeable against the background of everything, a diesel plant will be added in the future (we are also testing with fuel prices);
- There are 79 fields on the map, from 0.4 hectares to 135, with a total area of 1016 hectares, both smooth and curved, for every taste;
- There are forest areas from 300 to 4.500 trees, the total number of trees is about 10.000;
- The map is not littered with unnecessary decor and has a good performance;
- Map size: 4x;
- There is car and pedestrian traffic.
- There are 2 trains on the map, for the transportation of grain, equipment and the export of grain abroad.
- NEED TO START A NEW CAREER!!! Required version 1.8.2.0
--Fixes/Changes--
-Changed garden icons
-Replaced license plates with American ones
-Updated farm shop textures
-Moved the train loading ramp in the farm shop
-Updated textures (cake, hops)
-Fixed hop and raspberry groves (the system of plowing and weeding did not work)
-Reworked textures of intoxicating vines
-Reworked textures of raspberry bushes
-Traffic now travels through the farm shop
-Returned the old meadow grass to the map
-Visual improvement of field roads
-Updated forests, some added Platinum Expansion DLC trees
-Changed pallet with empty barrels
-Fixed pallet with apple wine
-Fixed grain drying
- In some factories, the total throughput (Y) (ll) is turned off, which allows each line to work at full capacity
-The objects that come with the lot no longer belong to the player by default, they become available when buying a lot
-Removed a duplicate of the collectible toy on the railway bridge
-Remade models of pallets with beer
-Revised the capacity of the gardens (you can also put storage extensions to the gardens, to increase the capacity, see help in the game)
-Revised garden performance
-Each garden is now open only for a certain season
-Expanded pallet trigger on sawmill
-Changed some areas
-Changed forms of some fields
Full description in the map group
Description:
- The map is integrated under the mandatory Production Revamp mod!
- On the map, you can collect a collection of toys, as well as on the default one;
- New crops - alfalfa, buckwheat, carrots, onions, clover, hops, flax, mustard, peas, raspberries, rye;
- 110 new types of products;
- There are 15 factories and 7 orchards;
- Meat Factory (Pork, Beef, Lard, Cow Skin)
- Orchards: apple, pear, plum, peach, apricot, cherry, sweet cherry;
- Bakery (9 types of bread);
- Brewery (2 types of beer and kvass);
- Carpentry (empty pallets, barrels);
- Dairy plant (Kefir, yogurt, condensed milk);
- Grain cleaning, grain dryer;
- Flour mill (10 types of flour);
- Cereal plant (7 types of cereals, 4 types of flakes);
- Oil extraction plant (Linseed oil, cake, default oils);
- Cannery (9 types of juice);
- Sawmill (timber, chipboard, paper);
- Sewing factory;
- Sugar factory (cane sugar, beet sugar, bagasse, pulp);
- Winzavod (6 types of wine);
- All standard products that were made in standard factories have been removed or redone;
- Grain that is immediately removed from the field, not cleaned or dried, costs 5% less;
- Changed the temperature on the map;
- Cake was added to the mono-mixture recipe for animals, you can buy it, or get it from the oil extraction plant;
- From flax you can get raw flax straw, which must be dried with a tedder, then you can pack it in bales, then sell it or use it in a garment factory;
- Raspberries and Hops are planted in the same way as olives / grapes, and harvested with the same harvester, but a separate harvester is needed for each type (the convention of the game, perhaps in the future it will be redone);
- Onions and carrots require their own harvester. You can buy in the CARROT and ONION section in the store;
- By default, only 2 factories, a mill and a bakery are placed on the map, the rest of the factories can be bought through the menu;
- There are many sites on the map that you can buy and place your objects there;
- Animals on the map are not placed by default, everyone can put it as it pleases;
- There is a BGA for 1 MW that you can buy;
- Compost is made from organic waste, bran, bagasse, waste that can be obtained from factories (mill, cereal factory, sugar factory) then you need to buy a special compost pit, and just like silo, you need to compress and wait for fermentation (compost is needed in gardens);
- Fuel prices were raised from 1.250 to 6.200 per ton, because in our opinion 1.250 is not enough, and it is practically not noticeable against the background of everything, a diesel plant will be added in the future (we are also testing with fuel prices);
- There are 79 fields on the map, from 0.4 HA to 135, with a total size of 1016 HA, both smooth and curved, for every taste;
- There are forest areas ranging from 300 to 4.500 trees, the total number of trees is about 10.000;
- The map is not littered with unnecessary decor, and has good performance;
- Card size: 4x;
- There is car and pedestrian traffic.
- There are 2 trains on the map, for the transportation of grain, equipment, and the export of grain abroad.
Credits:
bohdan538