Better Contracts v 1.2.8.7

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Changelog

latest Version v 1.2.8.7 3 months ago

Changelog v1.2.8.7
- lazy NPCs should not work before noon of first day in month (#187)
- new setting: limit jobs per farm and month (#168)
- add bcPrintVehicles console command
- Fix FS22_FieldLease compatibility (farmlandManagerSaveToXMLFile) (#169)

Changelog v1.2.7.9
- Allow 240er PackedBales as mission bales, i.e. insta ferment (needs mod arcusin Multipack D14) (#131)
- Add 240er bales to Kuhn sw4014 wrapper

Changelog v1.2.6.2:
- UI settings page in main menu
- display farmland owner in farmland buy/sell view of ingame menu map
- display number of completed jobs under farmers image (if details on)

v1.2.6.0
adds a settings page within the games main menu. In MP games, this is only displayed for Admins
optional modes "hard" and "discount" should now work also in MP games
display no. of successful jobs under the farmer image on contracts page (if BC details is on)
display farmland owner in farmland overview mode of ingame menu map
"Should I take those three fertilizer missions, or rather the 2.3 ha potato harvesting contract?" "How much liquid fertilizer will I need for this job?" If you ever asked yourself questions like these, this mod will help to find the answers. It improves the contract system, both in singleplayer and multiplayer.
- The maximum number of contracts and the amount generated per cycle is automatically adjusted to the number of fields on the map.
- You can immediately generate new contracts through the "New Contracts" button, or delete all of them with the "Clear Contracts" button.
- You can sort the available contracts by type and field number, by total profit, or by profit per minute, to make it easier to find the one you desire.
- You can activate more than three contracts at a time.

Changelog v1.2.4.4:
- fixed filter buttons to show other mission types, if available
- fixed "time left" display for transport contracts in MP game
- weed, fertilize contracts can now also be configured for lazyNPC
- compatibility with other contract mods

Changelog v1.2.4.2:
- "lazy NPCs" (leave more work for contracts) can be configured on/ off
- maximum number of active contracts configurable (in modSettings/FS22_BetterContracts.xml)
- indicator for active contracts with borrowed equipment
- clear / new contracts buttons in MP games only work for master user
- recognize FS22_DynamicMissionVehicles

Changelog v1.2.3.0:
- Added display filter function for contracts list

Changelog v1.2.2.0:
- Adjusted calculation of keep / deliver values for harvest / baling contracts
- Added conflicts prevention with other mods
- Added support for FS22_SupplyTransportContracts, FS22_TransportMissions

About Mod

Latest Version v 1.2.8.7
Game FS 22
Category Maps
Downloads 2066
Created 2 years ago
Last Updated 3 months ago