Brandenburg Map v 3.2.1.0

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2 years ago
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Changelog

latest Version v 3.2.1.0 1 year ago

- Hot fix for 1.9 update
Important new savegame if you want to play this version, you can also just skip this if you don't want it.

About 3.1.0 (Please read)
(Aimed at everyone, but also at those who have already started with V3)
The last version for the time being, because I noticed that basically nothing can be changed without requiring a new savegame, and I would also like to devote myself to a new project (i.e. a new map, based on this only completely different, but that doesn't mean there won't be updates for bugs)

Version 3.0.0
New savegame is required!
- New productions/production buildings were installed (farmers)
- Main courtyard Sheepfold has been relocated
- Main courtyard cowshed replaced and relocated
- 2 new own productions (hay production and washed/cut fruit/vegetables)
- Traffic signs set (can be deleted via the build mode)
- Forest revised (attention performance, the forest now takes more FPS, because more was placed there accordingly)
• An FPS improved version of the map follows after the release (forest is then reduced again, etc.)
- The side street is no longer a "one-way street".
- AI is installed everywhere
- small solar park installed (purchasable over land)
- The free area on the top left has been rearranged (can be freely sold if someone doesn't like it, if you want to use it you have to buy the land)
- Pizzeria installed, point of sale for the new production
- New farmlands created so that you have relatively free design options
- Many small improvements
This map shows the surroundings of Brandenburg. The landscape is therefore kept rather flat.
The fields are very realistic, but there are also a few "rectangular" ones for those who don't like round ones.
Wednesday (April 6th), probably at midnight, the V3 of the map will appear, and thus the final version of the map for the time being
!Mods needed for V3!
-> Many thanks to Landbauer that I was allowed to build the mods listed above, they fit perfectly into the map! And in my opinion they are extremely well done, respect again for that!<- :thanks:
------Important-------
If you have problems or discover errors, please write them here in the comments, I will fix them as soon as possible. (log error-free)

Version 2.0.3
- New environment installed and adjusted, which is now a bit windier in rain/thunderstorms and a small adjustment to the "ColorGrading" (if there are problems with this, please let me know)
- Traficspline has been adjusted a bit
- and again the good old parked cars (they kinda don't like me) hmm
• no new savegame necessary! (at least in my experience)
Welcome to my map "Somewhere in Brandenburg"
This map shows the surroundings of Brandenburg. The landscape is therefore kept rather flat.
The fields are very realistic, but there are also a few "rectangular" ones for those who don't like round ones.

Version 2.0.0
Here is the V2, attention new savegame required!
Changes:
- Farm revised and made salable (As far as it was possible)
- Launch vehicles revised
- Pig farm set separately (now no longer belongs to the farm, must be bought separately with the land)
- installed more AI splines
- 2 new points of sale
- installed its own production (sugar beet shredder) + price increase for this
- Woodchips are now sellable
- "Snow Mask" revised
- Adjusted fields
- Collision removed at the vehicle dealership, and at the entrance fences at the productions
Welcome to my map "Somewhere in Brandenburg"

About Mod

Latest Version v 3.2.1.0
Game FS 22
Category Maps
Downloads 1792
Created 2 years ago
Last Updated 1 year ago