Butcher enhanced v 1.0.3
Changelog
Version 1.0.0.3
- Horses can now also be processed
In version 1.0.0.3, the production overview slightly adjusted, the list has become shorter, ALL functions have been retained. The mod must be replaced in the mod folder with EMPTY INPUTS, i.e. run production empty before replacing. All inputs have been re-registered to shorten the list. The quantities of inputs can be credited in Documents\My Games\FarmingSimulator2022\savegame\placeables.zip. With the help of animal transporters, production can be supplied via the animalTrigger. Production Revamp and Enhanced Animal System are absolutely necessary. The delivered animals are converted to a new fillType and credited in production. Only animals with a health of over 75% can be processed. Additionally, the butcher shop is only open from 7:00 a.m. to 7:00 p.m.
- Price: €179,000
- Daily maintenance: €179
- Cycles per hour: 1
- Cost: €17 per hour
1.0.0.1
- Roosters and drakes can now also be processed
The butcher's expanded processes cows, pigs, sheep, chickens, ducks and goats into meat.
With the help of animal transporters, production can be supplied via the animalTrigger.
Production Revamp and Enhanced Animal System is mandatory.
The delivered animals are converted into a new fillType and credited in production.
Cows, pigs, sheep, chickens, ducks, and goats can only be processed if they are above 75% health.
In addition, the butcher shop is only open from 7:00 a.m. to 7:00 p.m.