Fed Mods Pack v 3.1

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Changelog

latest Version v 3.1 2 months ago

Description:
Hello,
Mod Pack 3.1
- New "cow barn" feedlot with space for 3000 cows
- New chicken coop with space for 5000 chickens
- Milk trigger in the sheep pens slightly enlarged and moved
- New tank as a liquid storage expansion
- The fillTypeCategories="shovel" is set for the XL expansion silo
better late than never.
This is now my FED Mod Pack.
The package is a summary of all of my placeable mods.
The Fed Mods package currently consists of:
6 multi-silos with bale acceptance + 4 expansion silos
Lime station for purchasing and storing lime, e.g. on the farm
Plant protection station for purchasing and storing herbicides, e.g. on the farm
Direct wood sales for easy sale of logs
More mods will follow in the next few weeks/months.
Have fun with it
Kind regards
FedAction


Credits:
FedAction

Version 3.0
- Sheepfolds in connection with the NF Marsch now also produce sheep's milk
- New Mcdonald's outlet (5% better selling prices on average)
- New construction site sales point (on average 5% better sales prices for e.g. rolled turf, cement, stones, boards, furniture, OSB, chipboard, earth, sand, gravel)
- Collision at the cow stalls increased for placeable PV systems
- Ladder at the slurry tanks in the pig stalls enlarged
- Bale halls no longer have collisions in the unloading pipe
- Feed capacity of cowsheds increased

Version 2.9.0.0
- 2 new horse stables also in both color variants without the meadow
- Optimizations according to Giant's test runner
- Increased feed capacity of the cowshed feeding robot

Version 2.8.0
- New horse stable with space for 16 horses in 2 color variants
- Info trigger at the cowshed slightly enlarged
- New large grain silo
- Some optimizations according to Giants Testrunner

Version 2.5
- BGA silo and wedge silo also accept grass clover
- Feeding robot now also accepts clover hay
- Ball halls technically accept the new balls (unfortunately there is not enough space in the hall for optical purposes....)
Better late than never. This is now my FED Mod Pack. The package is a summary of all platziebare mods from me.

Mod Pack 2.2
- Pigsty now has room for 1000 pigs
- Deichschafe now has room for 600 sheep
- Well name fixed

Mod Pack 2.1
- Chicken coops now also accept straw and then produce manure
- Sheep stables now also accept straw and then produce manure
- New small placeable manure pile
- Doormat to place with
- French translation added
- Performance improvement ball bearings

Mod Pack 1.9.3
- Slurry capacity at the pigsty and cowshed increased
- Corrected the total volume of the ball storage
- Manure heap extension ground fix thanks to Achimobil
better late than never.

Version 1.9.1
The Fed logo on the chicken coop no longer hangs on the door and no longer flies over the whole map when it is opened
- Pigsty warning message slurryPit_fillPlane fixed
- Increased water and feed triggers at the sheepfolds

Mod Pack 1.9
- Moved the water level indicator in the cowshed
- Increased milk and straw volume in the cowshed
- Placement level and meadow texture cowshed slightly adjusted
- Another version Fed chicken coop with slightly elongated animal enclosure
- Another sheep pen version with larger pasture
- Pigsty enlarged with space for 800 pigs + more decoration + liquid manure tank

Version 1.8.1 cowshed improvement
- Cowshed produces manure again, which also ends up in the manure heap
- Conversion to REVAMP script
- Increased all door triggers at the cowshed
- Collision added to the cowshed water tank
- Increased milk trigger
- Moved the cupboard in the cowshed appropriately
- Chicken coop trigger increased for chickens
- Drainpipes and pillars at the chicken coop no longer float
- Sheepfold animal trigger slightly enlarged

Mod Pack 1.8
LS22 cowshed enlarged with or without feeding robot with space for 1000 cows
LS22 Sheepfold ideal for placement on the dyke at field 25 and 79, space for 500 sheep
LS22 chicken coop enlarged, space for 1200 chickens
better late than never.
This is now my FED Mod Pack.
The package is a summary of all placeable mods from me.
The Fed Mods package currently consists of
6 multi silos with bale reception + 4 extension silos
Lime station for purchasing and storing lime, e.g. at the farm
Plant protection station for purchasing and storing herbicides, e.g. on the farm
Direct sale of wood for the simple sale of logs
More mods will follow in the next weeks/months.

Mod Pack 1.7
- Increased transfer speed from liquid storage
- Fixed ball bearing wood chip display flickering

- Extensive English translation of all buildings, ball bearings and tools
- Lucerne hay bales can now be technically stored in bale warehouses (no optical bale display)
better late than never.

Mod Pack 1.5
- Shaft, well and hydrant to load water for free
- New bale storage for grass, straw, silage, hay, lucerne and wood chips with statement of bales of your choice or loose
- Existing bale hall somewhat embellished in terms of the bale stack

Version 1.4 New ball storage hall
- Fixed error workshop trigger indoor area
- Wood chip bales can no longer be moved in the ball storage hall
- Rebuilt ball bearing with script from Achimobil. Bales are now displayed by level indicator

Version 1.3.1
- Corrected the total storage capacity of the ball storage hall and fixed the log error "Warning: UnloadTrigger has invalid fillType" (thanks to Achimobil)

About Mod

Latest Version v 3.1
Game FS 22
Category Packs
Downloads 4584
Created 2 years ago
Last Updated 2 months ago