Fed Produktions Pack Revamp erforderlich v 2.0
Changelog
Production 2.0
- New production butcher with processing of beef, pork, chicken and sheep, (Mod FS22 TH Animal Production is required see mod list on fedaction-letsplay)
- Products from the butcher are beef, pork, chicken, lamb, cured meats, by-products and leather
- New production textile factory with production of cloth, clothes, shoes and logs
- New production Separator to separate fermentation residues or liquid manure into manure, liquid fertilizer and waste water
- Fixed typo Cobblestones Red
- Collision at the pulp mill moved appropriately
- Dairy the milk stirrers turn properly again
- Superfluous trigger at the thermal power station deleted, pallets are now accepted better (thanks to Achim)
- Added shift operation for refinery, slightly reduced production costs
- 3 different placeable BGA's for power production
- Kalkwerk water tanks now have collision
- Lumberjack Booster through apple, meat, clothes and shoes
- Workshop Booster through clothes and shoes
- Pulp factory chimney smoke installed
better late than never.