Fichthal Map v 2.0
Changelog
Description:
Welcome to the Bavarian map Fichthal.
The hilly map is modeled on the forests and valleys of the Bavarian countryside. The Fichthal offers new productions as well as more points of sale than its ticket predecessor.
The built courtyards are for small to partly large vehicles and can be sold in their entirety.
The “More Trees” mod (PC) is recommended for all forest enthusiasts.
Card details:
- 255 buyable spaces
- Over 50 forest areas
- 134 fields and 27 meadows
- Installed 50 pretzels to collect
- 9 sales points and several wood pellet and firewood delivery points
- Installed several productions with new goods on the map (For pellets, various pellet tankers are available)
- 1 BGA
- 8 small and large courtyards
- Occasionally buyable buildings
- Over 60 built buildings
- More than 60 decorative objects
- Dirt roads with potholes
- It does not include AI splines for driving
Have fun on the beautiful landscape.
Credits:
Lucas G
Changelog 1.3.0.0
(Some trees that have already been felled can appear again and some hedges of the BGA can disappear, otherwise no new save game is necessary!)
- Small hut increased
- Reduced river collision and edited upper river section
- Added balloons
- one vehicle removed from starting vehicles
- Fixed floating trees
Changelog 1.2.0.0:
(No new savegame necessary!)
- added new building
-> Small open shelter
-> Medium Open Shelter
-> Large open shelter
-> Medium barn
-> Manure pit extension
- Fixed bale trigger on Werner's grain silo
- Wool can now also be sold at the middleman
- Increased silo (small barn)
- Fixed, added and removed textures
- Increased gate trigger
- Manure capacity of cowshed increased to 300000 liters
- Small Barn is no longer an expansion
- License plates changed
Changelog 1.1.0.0
(No new savegame necessary!)
- Added deco objects (most at Hirschfeld) and added deco to farm buildings
- Court building increased as well as increased gates, added decoration and fixed small bugs
- Doors of farm buildings now also have collision for vehicles
- Fixed missing snow textures on farm building roofs and added specular maps
- Cowshed edited cow purchase trigger and straw bales like straw are now accepted
- Garage with workshop trigger extended to the outside of the workshop for larger machines
- Fixed minor road bugs
- Added Baler to Easy game mode
- Removed concrete slabs at courtyard 1
- Added a new placeable building (large shelter)
- Fixed a few potholes and bumps on the map (only new saves)
- decorative tree trunks are now static and removable
- Placed bushes now have collision and can be removed with cutter or chainsaw
- Adjusted road textures
- Redesigned in-game map
- Cotton is now also salable