Galgenberg4x Map v 1.0.3
Changelog
Changelog 1.0.0.3:
- Main courtyard fillplane optimized for hay drying
- Adaptation/routing AI traffic
- Construction site at the main courtyard eliminated
- BGA pulls manure separately from the stable
- MixerWagonEffect M+ fill types eliminated
- Collision field 121 eliminated
- No depth smoke effect eliminated
- Changed juice production trigger from kinematic to static
- Field 110 marking optimized
- Tomato juice and strawberry juice can now be stored in warehouses
- Holzhandel south entrance optimized
- Main courtyard entrance optimized for Autodrive
- Farm BGA can now be supplied with Manure System liquid manure
- BGA installed to the north of the second Manure connection
- Mühle Kirchen Bodencolli improved
- Incorrect autodrive courses taken from the map
- Various cosmetic adjustments to the terrain (new save game required)
Changelog 1.0.0.2:
- LUA fix at Schweigert Farm Tomato pallets
What awaits you on the map:
- 1 original replica of the largest farm on site
- 6 more playable courtyards
- 1 free place to build a farm
- 100 fields, meadows and forest areas where everyone gets their money's worth,
- Various outlets such as a country store,
- small productions such as allotments or apple orchards,
- small BGA
- horse farm,
- You can take water from the ponds or rivers,
- Forests for the tree-hoppers among you are plentiful
- Ready for precision farming
Changelog 1.0.0.1:
*NOTE: This update will require a new savegame.
Issues:
- Plow status errors etc. fixed
- Mist spawn at farm 1 fixed
- Hof Schweigert juice production pallets fixed
- Farm Schweigert fixed snow in the stable and farm shop
- Field number position adjusted
- PDA fruit pixels eliminated
- Pallet spawn mill fixed
- Vineyard fixed
- "Start from scratch" now has no farm assigned
- Various sales points removed from the missions