Greenhills Estate v 1.2
Changelog
Change Log 1.2.0.0
* NOTE This update will require a new savegame
- Fixed collisions on trees around the pond
- Added crops to starting fields in new farmer mode
- Added extra ground angles for fields
- Removed sleep trigger from vehicle shop
- Added mobile home farmhouse to starting farmland in new farmer mode
- Edited old barn so vehicles can now enter
ChangeLog 1.1.0.0
* NOTE This update will require a new savegame
- Removed Multi Terrain Angle
- Custom lighting and colour grading
- Added more fields. Now 7 fields
- Updated farmlands. Now 76 buyable farmlands
- Lowered the cost of farmlands
- Redesign of PDA
- Redesign of map borders
- Updated starting vehicles in New Farmer mode
- Created seperate selling station at the farmers market for bales
- New flood lights added to Vehicle Shop, Selling and Buying locations
- Added a few more decorative plants
- Updated AI splines for gravel road and selling/buying locations
- Updated snow mask
- Added sleep trigger at vehicle shop
- Added wardrobe trigger at vehicle shop
- Added Manure buy and sell points
- Added Slurry buy and sell points
- Lowered the amount of cut grass on Grass fields and Meadows
- Lowered the sell prices for Grass, Hay, Straw, and Silage
- New sawmill with new products