Industrial Greenhouse v 3.1.1.0
Changelog
V3.1.0.0
- Changed the plant i3d for pumpkins and carrots
- Fixed missing texture for flowers pallets
- Fixed pallets sizes (all should be 1000 liters)
- Fixed selling prices for products (some were overpriced, some too cheap to produce)
- Increased production rate on greenhouse
- Fixed some errors in the garden plot
V3.0.0.0
added hops and chili peppers
changed floor texture
changed some pallets
fixed some log errors (some textures are still reported too big for consoles in log, no game breaking)
added garden plot with slower production, for smaller farms
This is realistic version of the greenhouse on industrial scale that now produce alongside the base-game lettuce, tomato and strawberry, new crops as: melon, watermelon, cabbage, red cabbage, flowers, pumpkin, cucumber, onion, cauliflower, potato, cotton, soybean, sugarbeet, bean, pea, mushroom, eggplant, hops chili and bell pepper. I even added tree saplings (spruce only spawns, don't know how to change)
v2.1.0.0
- Added translations for all new products in german, french, polish, spanish, czech, italian and romanian.
- Changed some textures for the greenhouse itself, also the dirt texture
- Added missing i3d plants inside, for all products, changed tomatoes i3d.
- Added new crops: carrot, beans, soybeans, peas, mushrooms, cauliflower, eggplant, garlic, cotton, potato, sugarbeet, tree saplings, etc.
- Changed some pallets.
- changed some recipes
- Tree saplings only spawns spruce (the best one before DLC, intend to add the new ones instead or alongside)
- need hops i3d for inside the greenhouse to add it later (will be mentioned as contributor)
- Liftable pallets mod recommended, because the spawn area can be a mess, because of the different pallet sizes.