Kandelin At MV v 1.2.2

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Changelog

latest Version v 1.2.2 1 year ago

Changelog 1.2.0.2:
(no new savegame required)
- Distance textures of green rye adjusted
- Yield amount of green rye adjusted for mowers
- New power poles and telephone poles placed
(collisions can still be deactivated in the start house)
- Some old buildings renewed
- Lime, seeds and fertilizer can now be sold at various points of sale

Changelog 1.2.0.1:
(no new savegame required)
- new access for farm Agrar Kandelin via the slab path
- Loading area for manure adjusted so that larger trailers work
- Farmland of Hof Agrar Kandelin enlarged in the direction of the slab path
- Fixed a bug at the silage silo on the farm Agrar Kandelin

Changelog 1.2.0.0:
(a new savegame is recommended for all adjustments/new features)
- latest version of Mod FS22_SalvageHallSet ( 1.3.0.0 ) is required
- fixed tree between field 43 & 53 (caused crashes)
- adjusted some floating objects
- Deco on the paddock connected to the stable
- Corrected spelling mistakes on the PDA
- Purchase and sales prices of compound feed adjusted
- Manure plate Agrar Kandelin adjusted
- Some adjustments on the farm Agrar Kandelin
- indoor area of debris hall Agrar Kandelin adapted
- some decorative objects made for sale on the farms
- GH Substrate can now be bought loose in Kandelin and Bisdorf
- Sales points ice cream parlors and retirement home moved to the street
- Productivity of lime and sugar beet production increased
- Harvested grass no longer grows when you drive over it
- All cowsheds must now be mucked out (loading trigger for trailers available with loading symbol)
- Fence at the sheep pasture can now be sold
- Farm Augustin assigned the right sounds at the fans
- Pasture fences and gates are now acquired with the purchase of farmland
- Double trees removed at the pond of field 17 and field 54
- Straw plane on the farm Agrar Bisdorf fixed
- Collisions of the signposts have been removed

Changelog 1.1.0.0: / New savegame required
- Fruit destruction 2.0 installed
- Adaptation of various plant textures
- Manure system installed
- Some texture adjustments
- Increase of the max. dumpable piles
- Various bugs fixed (floating trees, missing collisions, ...)
- AI traffic revised and new license plates created
- Fixed a bug in the lime production
- Added points of sale for methane
- New PDA created
- some adjustments to the height model
- the mod Extended animal system is no longer mandatory
- Fixed an error with the field stones
- Fire department reworked and made purchasable

About Mod

Latest Version v 1.2.2
Game FS 22
Category Objects
Downloads 910
Created 2 years ago
Last Updated 1 year ago