Mountain Hill 2022 - 4-fach v 6.0.6.1

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Changelog

latest Version v 6.0.6.1 11 months ago

Version 6.0.6.1
Typo fixed in the following productions:
- Oil factory (diesel)
- sawmill (empty pallets)
- Greenhouses (tomatoes and cucumbers)
- Vegetable factory (white cabbage)
- BGA (Sugarbeet_Cut Booster)
- fertilizer factory (amount of lime)
There is no need to start a new savegame

Version 6.0.6.0
- Added straw and manure to the chicken coop at the mountain farmer's farm
- Added Mist to the sheepfolds at the mountain farmer's farm
- Removed duplicate in the translation files
- Manure and manure increased for pigs
- Increased feed capacity (straw, water, fodder) in Berghof chickens
- Cow pasture animals increased to 100 pieces
- Manure adjusted for the chickens and ducks
- All productions revised and optimized
- You can now sell empty pallets at the Raiffeisen, Lagerhaus and Conoco shop
- Price changes for Cotton, Hemp and Tobacco
- Cigar prices increased
- Snow has been removed from fertilizer factory
- Oil factory produces more diesel

Version 6.0.5.0
- The Animal.xml has been adjusted again (is no longer overwritten by the animal system)
- More animals fit in the stables again
- The extended animal system must now be present (will be prompted at startup and installed automatically)
- Sheep need straw again and manure is produced
- Chickens and ducks now also need straw and also produce manure.
- The storage radius has been extended for sheep and chickens. If the manure heap is placed like this (image 1), one is enough for sheep and chickens
- Horses can be fed carrots as a small boost.
- The pigs also like red and white cabbage

Version 6.0.1
- The drive-through halls and garages on the farms can now all be sold (if you own farmland)
- had to remove the integrated dynamic mission vehicle script. Mod is now loaded automatically via MofHub and the special vehicles of the map remain

What's new in version 6.0.0.0
- Secondary road replaced by main road from the crossing via Lohnihof to the settlement
- Side street replaced by main street from crossing to cattle yard
- Purchased productions (via icon) can be sold again in the shop construction menu. (from revamp version 1.4.0.0 the products in production are also credited)
- The starting yard and other yards can be sold despite the placeable building.
- In multiplayer, productions can be sold and another player can then buy them. (from revamp version 1.4.0.0 the products in production are also credited)
- In multiplayer, farms can be bought and sold in any order.
- Added kennels to the farms
- Reworked the light in the shop
- Farmlands revised due to buying and selling productions and farms
- Vegetable production built (red cabbage, white cabbage, corn, carrots and water = vegetable cans / boosters = pallets)
- Slightly increased amount of reading stones
- Goat milk trigger fixed at the mountain farmer's farm (was too deep in the ground)
- Changed distance-diffuse of poppies
- Bridge created at field 89 to the main road
- You can now also sell greenhouses at the nursery
- Changed field path at field 81
- PDA completely revised
- Stockyard is now a separate farm with farmhouse and halls
- Field dimensions revised
- Drive-through silos slightly shifted at BGA
- There are now 3 farms to choose from at MountainHill2022
- Changed start options for singleplayer and multiplayer
Simple: Start "March", 8:00 a.m., money €1,000,000, deb

Version 5.0.2.0
- Map was chased and cleaned up by Giants' TestRunner
- When harvesting wheat, barley, etc., there was a crap texture on the ground... Fixed
- corrected minor blemishes
- Installed New Animals by Susi & Wingi. (Please read the note in the description)
- Added goat milk to the map
- Goat Cheese can be produced at the Dairy
- Added points of sale for goat milk and goat cheese
- Fixed light in the shop.

Changelog 5.0.1.1
Adaptation to LS Update 1.8.1.0
For PF fertilize with compost removed for the time being. (Map did not start anymore)
Here is my MountainHill2022 version 5.0.1.1

5.0.1.0
- Adjusted ball trigger at lelyVectorGarage
- Purchase prices adjusted due to revamp
- Ball trigger composter lengthened
- At sawmill ne collision at kl. Fixed cottage
- Snow storms at entrances or exits shifted
- Changed production quantity of empty pallets
- Added compost fertilization to Precision Farming
- Land price changed at Kuhweide
- Slightly increased yield for red cabbage, white cabbage, onions and carrots.

Version 4.0.1.0
- Fixed small bug in pallet production
- Power poles relocated at sawmill
- Background mountains and map edge made visible again
- Adjusted production speed for empty pallets, paper and brewery

About Mod

Latest Version v 6.0.6.1
Game FS 22
Category Maps
Downloads 2661
Created 1 year ago
Last Updated 11 months ago