Neuffener Valley v 3.0
Changelog
Changelog 3.0.0.0:
New savegame is required
- collectibles have been added
- Added various decoration elements
- Added barriers
- added new fillTypes
- Exchanged DebrisCrusher with Universal Crusher
- Sandy beach for the visitors of the farmer's market
- new farmlands
- Added concreteproduction including sandy beach with piled sand
- Added quarry with stone and limestone
- small pond
- When buying the productions, the farmland is also bought at the same time.
- Added silo for grapes and olives
Changelog 1.2.0.0:
- Vineyard terrain detail changed
- input / output changed at Bakery, Carpenter, Cereal Factory, Dairy, Mill, Oil Factory, Grape Factory, Chocolate Factory
- BGA performance increased
- Changed licenseplates of launch vehicles
- small changes to the terrain
- Gate to the horse farm is open
- Added changes from the prefab "FS22_PaintableField_prefab"
Changelog 1.1.0.0:
- Changes to the description
- Added trees and plants to the build menu
- Added new textures to the build menu
- made several objects sellable e.g.: BGA, fences.
- Land prices reduced
- small change to the terrain in the main courtyard
- Added sellpoint for vehicles at the shop
- Added files for multiplayer
- Removed DecoBushMowing to make the map playable on consoles