Neuffener Valley v 3.0

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1 year ago
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Changelog

latest Version v 3.0 6 months ago

Changelog 3.0.0.0:
New savegame is required
- collectibles have been added
- Added various decoration elements
- Added barriers
- added new fillTypes
- Exchanged DebrisCrusher with Universal Crusher
- Sandy beach for the visitors of the farmer's market
- new farmlands
- Added concreteproduction including sandy beach with piled sand
- Added quarry with stone and limestone
- small pond
- When buying the productions, the farmland is also bought at the same time.
- Added silo for grapes and olives

Changelog 2.0.0.0:
- Added 4 new productions
- 2 new points of sale
- Carpentry production expanded
- Added BGA small scale
- Electric and biomethane columns placed at the gas station
- Added straw item sellpoint
- Added feedmixproduction
- 5 new farmlands
- Southern sawmill deco changed
- more minor changes

Changelog 1.2.0.2:
- Corrected error on field 17 vineyard

Changelog 1.2.0.1:
- Adjusted terrain on the roadsides
- Splines straightened so the cars don't fly
- Deco improved
new score is not required. Changes to the terrain are only visible with a new savegame.

Changelog 1.2.0.0:
- Vineyard terrain detail changed
- input / output changed at Bakery, Carpenter, Cereal Factory, Dairy, Mill, Oil Factory, Grape Factory, Chocolate Factory
- BGA performance increased
- Changed licenseplates of launch vehicles
- small changes to the terrain
- Gate to the horse farm is open
- Added changes from the prefab "FS22_PaintableField_prefab"

Changelog 1.1.0.0:
- Changes to the description
- Added trees and plants to the build menu
- Added new textures to the build menu
- made several objects sellable e.g.: BGA, fences.
- Land prices reduced
- small change to the terrain in the main courtyard
- Added sellpoint for vehicles at the shop
- Added files for multiplayer
- Removed DecoBushMowing to make the map playable on consoles

About Mod

Latest Version v 3.0
Game FS 22
Category Objects
Downloads 303
Created 1 year ago
Last Updated 6 months ago