NF March 4x v 3.3

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2 years ago
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Changelog

latest Version v 3.3 9 months ago

Map 3.3
- 7 new products built into the map (apple sauce, plum sauce, cherry jam, strawberry jam, raspberry jam, peach jam and plum jam)
- Fixed motion path error when chopping propagation grass in forage growth stage
On my homepage already available and now also on Modhoster and then probably on other mod portals. The map may be using my download link also on other mod sites.
For the map I still recommend my mod packs. Links and many info videos can also be found on my homepage.

Version 2.1.2
- NF march logo on PDA map and map preview loading screen
- Map is now better compatible with the dynamic field prices mod (thanks to Marko for the tip)
- Changed cake weight and oil pallets
- Sorghum reinstated as chicken feed
- Cows and sheep can now also be fed with alfalfa and alfalfa hay
- Pig feed can now also use rye, spelled and carrots
- The Holstein cows give about 30% more milk
- Collision on port building moved
- Bridge to island (field 78) widened by about 25%
- Replaced old building next to office building in village
- Moved containers on the cheese factory premises
- Fixed missing wheat malt in l10n_en.xml
- Alfalfa should have slightly better performance again
- Rye now grows a little taller
- Ramps at the Raifeisen so that vehicles get stuck less
- Added small missing field corner at Fed 31
- Field 53 on the dyke smoothed out a bit
- Lavender can now be harvested with Thresher and Corn Head again
- Removed superfluous traffic sign next to the campsite
- Earth can also be sold again at the nursery
- Diesel prices slightly reduced again
- Fixed floating car at gas station
- Fixed water plane at field 57 and 80
- Water plane moved to the south so that it can also be placed better on field 81

Version 1.8 pellets and fish + malt and more beer
- Map prepared for 9 new products
- Freed up space at the port for new production Fischer
- Collision added to the potting soil bags and concrete pipes at the hardware store
- Double fence element between brewery and refinery building site deleted
- Deleted underground trampoline at house #30
- 70s sign near depot moved a bit
- Lamp collision between Raiffeisen and field 13 moved
- Collision boxes at the station purchase moved
- Field 77 and 78 slightly smoothed
- YouTube and Twitch channel and march supporters up to date again

Version 1.7
- New alfalfa texture for better performance
- Deleted 3 parked cars at brewery site
- Created a little more space at the shopping station at the train station
- 5 small purchasable areas installed for waste water station (see map photo at the sewage treatment plant)
- Trench decoration set a little deeper at field 14
- Added fertilizer requirement for the multifruits for precision farming
- Small gap in the water plane at field 27 fixed
- Map prepared for 8 new products
- Moved the old electro box near the port

Version 1.4.1.
NF march version 1.4.1.0
- Changed bales in the map so that they are suitable for Autoloader Script again
- Deleted redundant .bak files
- Twitch sub boards in the shop now up to date
- Fixed typo alfalfa fresh
NF march version 1.4.0.0
- New Multifruits Carrot, Onion, Cabbage, Lavender, Alfalfa and Hops
- BGA electricity and gas is no longer automatically sold (keep, distribute or sell production system)
- Adjusted BGA's capacity and consumption for liquid manure, manure and sugar beet pulp
- Prices for diesel increased
- Prices for fertilizer sale and purchase adjusted
- Reduced prices for OSB, chipboard, and pallet boards
- Sales prices for pig feed significantly reduced
- Tree that is too close to field 55 moved
- Added collision at FED family house 78
- Smoothed out small bump on field 35 opposite the gas station
- Changed 2 bushes between field 71 and 72
- Entrance to the small forest at field 22 moved
- Field 17 on the dyke smoothed out a bit
- Added collision at shop counter
- Set up house 46 more beer and lamps
- 2 flagpoles at the shop were slightly in the air
- Added some new green connections
- Smoothed out bumps at field 66
- Fixed faulty lamp at the port area
- NF march pinwheels now have night light (thanks to Arthur 469)
- Shredded goods now also in the price list
- Grass after grass missions will now grow back
- Moved double tree at Nursery
- Added potatoes to the Fruittype category Planter
- Silage additives can now be bought at the Raiffeisen and train station shopping situations
- Small warning cones fixed in the shop
- Fixed lamp next to left hardware store entrance
- 2 new residents have moved in 37 and 42

Version 1.3.1 The first pallet productions
- The first 5 new types of pallets: empty pallets, board pallets, OSB and chipboard pallets, log pallets
- Closed a small gap at Wasserplan Graben Feld 45/46
- Tire pile at BGA North moved
- Deleted floating piece of steel beam at hardware store
- Collision added at kennel hardware store
- Collision added to some garbage cans and barrels
- Fixed a water plane next to field 63 that was too short
- Various remodeling work at house no.: 29
- Fixed gap in water between field 14 and 15
- 2 garbage containers placed a little higher at Raiffeisen
- Completed fence at field 18 by the hall
- Moved a few trees next to field 16 a bit further away from the field
- Parking lot under field 28 deleted
- Hole in the fence at house - No.: 35 closed
- Some old sunflowers at field 29 deleted
- Scale trigger slightly enlarged

Description:
NF march version 1.2 bug fix + improvements
- AI road network now also in the north and south-east
- Improved AI road network in various places (the rest is a game problem with colli of the helpers and stationary cars)
- New values ​​for seed consumption and yield values ​​for almost all fruits (thanks to (freelancer) Trent)
- Wind turbines are now turning clockwise (thanks to Andy101285)
- Various superfluous textures deleted from the map (map about 260 MB smaller)
- Various technical optimizations
- Slightly increased spawn places at the shop for the vehicles
- Changed depot collision and increased the building a bit so that you can tip trailers better
- Moved a lamp on the road by the port further away from the road
- Improved the transition between the stadium grandstand and the hut
- Added missing water in the ditch at field 38
- Added missing water at field 78
- Added missing water at house 48
- Added missing water at the port
- Dry lake next to the sawmill sales point refilled with water
- Fixed water edge at field 27
- Floating tree behind depot moved to ground level
- Pig feed and compound feed is now displayed in the price list
- Selling prices of feed and compound feed increased
- Selling prices of sand, dirt and gravel reduced
- Moved 2 empty pallets from space for diesel production
- Adjusted the height of the lamps in the carport 45
- Fixed various floating objects above the riding arena next to house 34
- Fixed covered tables at the hardware store
- Shelf/pallets In the hall next to house 39 it is no longer written in the wall
- Car moved at house #39
- Bus stop at field 45 moved back a little
- Fixed floating tree between shop and farmstead
- Collision added at the liquid sales point at the train station
- Field definition at field 46 on the power pole slightly adjusted
- A piece of remaining road under field 21 removed
- Brand flags at the shop are back
- Fixed cars standing in each other next to field 50 (old horse farm).
- Moved tree from Sawmill sell point
- BGA volume significantly increased again so that grass silage missions are not completed so quickly
- Turned the lamp in the curve at the former sugar factory
- Double hide in the forest at field 68 deleted
- Field 35 on the dike leveled again a bit
- Collision with the lamps at the bridge to the island on the top right deleted
- Fixed invisible collisio at position 1612 1543
- Manhole cover a little embellished at the shop
- Tree in the garage at no. 70 postponed
- Deleted fence below ground next to train station
- The heaps83 has moved and we welcome newcomers to 26 Christian to 61 Myndworm and 75 BigBauerAndy
- Scattered sunflower next to field 46 deleted
- Deleted a few deco bushes on field 57
- Removed dead sunflower at the lake below
- Deleted a few wild poplars
Moin people,
On my homepage already available and now also on Modhoster and then probably on other mod portals. The map may be using my download link also on other mod sites.
For the map I still recommend my mod packs. Links and many info videos can also be found on my homepage.
The map offers among other things the following highlights
Fields then forest
On the NF Marsh there are 79 fields
Sizes 0.8 ha up to 95 ha i the total area of all fields is slightly over 1000ha of which about 140ha are grassland
Forest area
There are more than 150 ha of forest with countless trees which are mainly also suitable for timber harvester.
Fruits
In addition to the standard fruits are new on the map rye, spelt, triticale and millet obstructed, as additional fill types there are on the map earth, sand and gravel
Vendors
Who harvests much must also sell much. For this purpose, there are 16 different outlets
on the NF Marsh 4fach.
Collectibles
On the NF Marsh Mod Map there are 3 different collectibles to search for. These include 10 pairs of Shelly shoes, 30 FA gold coins and 78 NF Marsh pallets.
For all collectibles, there are shelves at the vehicle dealer that fill up when the objects are found. There is also a bonus for finding all the objects in a category.
If someone can not find all the objects themselves there are on my YouTube channel appropriate help videos in which I show all the hiding places of shoes, coins and pallets.          
Vacant areas
There are at least 15 vacant areas on the map which will surely be supplied with productions by me in the course of the next months
Mod Packs
In addition to the map download there are 2 other downloads and namely the Fed Mods Pack and a Fed Production Pack which I will introduce in another video, the two mods are first a summary of all my mods for the LS22
Windmills  
On the North Frisian Marsh it is windy and there a long-term investment in wind turbines can be worthwhile.      
The wind turbines built on the map are practically only decoration and can be torn down after you have bought the land and replaced by the NF Marsch windmill
Fruit icons
All fruit icons are revised and look no longer so comic-heavy                                                                                                                    
Missions
Many XXL missions thanks to the map size and the field number
Ground textures
With a total of 18 times baren ground textures, everyone can design his yard and his environment suitable
Many fun on the map :)
Greetings
FedAction
dani1803


Credits:
FedAction LetsPlay

About Mod

Latest Version v 3.3
Game FS 22
Category Maps
Downloads 4394
Created 2 years ago
Last Updated 9 months ago